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Animation

Senior Gameplay Animator – Onsite – South France – Narrative Adventure Game

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 28-11-2023
  • Location: Bordeaux
  • Workspace: In-house
  • Job ID: 24941

With over a decade of experience, our client has created successful games adapted from famous brands on next gen gaming platforms as well as their own critically acclaimed original IPs.

Based in a great location in South France, this studio offers an amazing personal and professional experience for its employees. They are seeking experienced Gameplay Animators to work on an unannounced action / adventure projects, with emotive story lines.

REQUIREMENTS:

  • Demo Reel of your best gameplay animations
  • Experience as a Gameplay Animator or similar ideally on a AA or AAA game
  • Mastery of body mechanics as displayed in your demo reel
  • Great understanding of anatomy
  • Good understanding of technical limitations related to real-time, 3D engines and level editors
  • Excellent ability using 3D software, ideally Motion Builder or a willingness to learn and work with motion capture

RESPONSIBILITIES:

  • Animating player, NPC characters and objects meant for real-time, with or without motion capture sources
  • Taking part in motion capture sessions
  • Ensuring that animations are properly integrated into the game

BENEFITS INCLUDE:

  • Competitive base salary
  • Yearly bonuses, including profit sharing, Christmas bonus and regular salary reviews
  • Beautiful central location with direct access by tramway, bike path, walkways and 50% public transport subsidy
  • Lunch vouchers, holidays vouchers, media library, free fruits, cakes and beverages
  • Flexitime arrangements
  • When production requires overtime, it is always paid with wage top-up
  • Free complementary health insurance
  • Relocation support, alone or with family, 2-month hotel accommodation, relocation agency and relocation allowance (VISA sponsorship is not available)

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Senior Gameplay Animator – Onsite – South France – Narrative Adventure Game'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, jpe, png, gif, pdf, doc, docx and less than 25MB
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Animation

Technical Animator – UK REMOTE or Hybrid North West, UK – AAA Adventure Games

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 27-11-2023
  • Location: Knutsford
  • Workspace: Remote
  • Job ID: 27255

One Player Missions client is looking for a Technical Animator to join their Animation Department. They have an enthusiastic team of developers working on the next generation of AAA games based on a much loved product enjoyed by millions of children and adult alike!

You’ll work closely with the character animation pipeline, creatively and technically alongside Animators, Riggers, Designers, Artists, Programmers and Production on a day-to-day basis.

REQUIREMENTS:

  • A collaborative and enabling attitude.
  • Good communication skills and enjoy working in a team, also able to work with independence.
  • An eye for detail in animation implementation.
  • Good knowledge of Unreal Engine.
  • Excellent knowledge of Autodesk Maya or alternative 3D software.
  • Advanced knowledge of technical animation with specialist experience in an area (e.g. tool development, real time IK and retargeting, advanced layering in Animation Blueprints).
  • Knowledge of programming or visual scripting.

RESPONSIBILITIES:

  • Create and maintain high quality, efficient character animation blueprints in Unreal Engine.
  • Develop custom animation notifies, blueprint utilities and advanced animation systems in Unreal Engine.
  • Liaise with the Programmers, Riggers, Animators, and other staff in animation setup, systems and trouble shooting.
  • Undertake relevant on the job training where required and keep up to date with industry advancements and technologies.
  • Identify repetitive tasks, pipeline issues, and help create tools to increase productivity.
  • Mentor other team members, proficiently communicating both technical and creative requirements.
  • Profile performance and take steps to optimise animation systems.
  • Develop the animation pipeline.
  • Take some ownership of Technical Animation development projects assigned by your line-manager.
  • Represent Technical Animation in several sub-teams and technical meetings assigned by your line-manager.
  • Document your tools and systems.

BENEFITS:

  • Hybrid and UK Remote contract options
  • Flexitime
  • Generous Bonus Scheme
  • Pension scheme & life assurance
  • Health and well being activities
  • Social Events
  • VISA and Relocation support if required
  • And much more!

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Technical Animator – UK REMOTE or Hybrid North West, UK – AAA Adventure Games'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, jpe, png, gif, pdf, doc, docx and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
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Animation

Gameplay Animator – Onsite – South France – Action-Adventure Games

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 22-11-2023
  • Location: Bordeaux
  • Workspace: In-house
  • Job ID: 27256

One Player Missions client has over a decade of experience developing excellent games both in co-development and original IP!
Based in a great location in the of South France, this studio offers an amazing personal and professional growth for its employees. We are looking for experienced 3D Animators to join them on their upcoming action-adventure games.

This position is suitable for candidates with or without prior games industry experience. Unfortunately a VISA cannot be sponsored. Only applications eligible to work in Europe can be considered. French language skills is also advantageous but not essential.

REQUIREMENTS:

  • Demo Reel of your best animations (ideally in gameplay if possible).
  • Experience as a Gameplay Animator or Animator with a great eye for body mechanics (ideally on a AA or AAA game).
  • Mastery of body mechanics: locomotion, traversal animations etc. as displayed in your demo reel.
  • Great understanding of anatomy.
  • Good understanding of technical limitations related to real-time, 3D engines.
  • Excellent ability using 3D software, ideally Motion Builder or a willingness to learn and work with motion capture.

RESPONSIBILITIES:

  • Animating player, NPC characters and objects meant for real-time, with or without motion capture sources.
  • Taking part in motion capture sessions.
  • Ensuring that animations are properly integrated into the game.

BENEFITS INCLUDE:

  • Competitive base salary
  • Yearly bonuses, including profit sharing, Christmas bonus and regular salary reviews
  • Beautiful central location with direct access by tramway, bike path, walkways and 50% public transport subsidy
  • Lunch vouchers, holidays vouchers, media library, free fruits, cakes and beverages
  • Flextime arrangements
  • When production requires overtime, it is always paid with wage top-up
  • Free complementary health insurance
  • Relocation support, alone or with family, 2-month hotel accommodation, relocation agency and relocation allowance (a VISA cannot be sponsored)

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Gameplay Animator – Onsite – South France – Action-Adventure Games'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, jpe, png, gif, pdf, doc, docx and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
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Animation

Mid OR Senior Animator – Hybrid – Sweden – Open World Fantasy Game

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 09-11-2023
  • Location: Stockholm
  • Workspace: Hybrid
  • Job ID: 26987

One Player Missions client is both a game developer and publisher that’s defined and evolved open-world games!

As a Mid or Senior Animator you’ll be responsible for creating realistic character, creature and monster animations with a stylised flair to them.

REQUIREMENTS:

  • Experience working in the video games industry as a Gameplay Animator.
  • A deep understanding of animation fundamentals in different styles. 
  • Ability to work closely with the Animation Director to ensure all animation content meets the expectations of quality. 
  • A good understanding of rigging and scripting.
  • Strong knowledge of traditional animation techniques. 
  • Previous experience working with additive, partial and layered animation systems.

RESPONSIBLITIES:

  • Contribute to the project using your highly developed animation skills and creative problem solving. 
  • Take ownership and responsibility of the games animations. 
  • Work alongside Programmers, Designers and other Animators to fully realise the content for the game.

BENEFITS:

  • Hybrid Work Model.
  • Relocation and VISA support.
  • Private Healthcare Plan.
  • Bonus Scheme.
  • Enhanced Holiday Allowance.
  • Pension Plan.

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Mid OR Senior Animator – Hybrid – Sweden – Open World Fantasy Game'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, jpe, png, gif, pdf, doc, docx and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
I would like to sign up to recruitment news and One Player Mission updates

Animation

Mid-Senior Technical Animator – Hybrid – Sweden – CO-OP Fantasy RPG

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 02-11-2023
  • Location: Stockholm
  • Workspace: Hybrid
  • Job ID: 27021

Our client was founded by industry veterans with a vision to create an Online Fantasy based CO-OP RPG.

Their team is growing, and they are now ready to hire a Technical Animator focused on character rigging, pipeline development. In a small team environment, you will have a real impact on the game!
REQUIREMENTS:

  • Experienced Technical Animator in games development or other relevant industries.
  • Understand the animation pipeline, spot bottlenecks and pitfalls and pro-actively work on solutions.
  • Excellent in Maya, specialising in rigging/skinning
  • Ability to create tools and write scripts to help improve the animation pipeline
  • Expert understanding of anatomy and character movement
  • Character Skinning with close attention to physical deformation
  • Experience with physics simulation on cloth, hair, and other physics items
  • Passionate about playing and making video games
  • Excellent Communication Skills with the ability to clearly provide technical feedback on tasks, rigs, toolsets, and documentation
  • Unreal Engine experience is desirable

RESPONSIBILITIES:

  • Create high-quality character, creature and prop rigs and skins
  • Implement characters in Unreal Engine 4 including cloth, physics, and blueprint setups
  • Work closely with modelers and animators to ensure a smooth development pipeline that delivers high-quality assets

BENEFITS INCLUDE:

  • Hybrid working (1 day remote)
  • 25 days paid vacation + 13 bank holidays
  • Paid sick leave
  • Paid overtime
  • Pension contribution
  • 6 months fully paid parental leave
  • Opportunity to work in a highly experience team of game devs
  • Have a big impact on a new IP

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Mid-Senior Technical Animator – Hybrid – Sweden – CO-OP Fantasy RPG'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, jpe, png, gif, pdf, doc, docx and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
I would like to sign up to recruitment news and One Player Mission updates

Animation

Technical Animator – Hybrid – Sweden – Open World Simulation Game

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 01-11-2023
  • Location: Stockholm
  • Workspace: Hybrid
  • Job ID: 27029

One Player Mission is proud to be working with an award-winning developer of premium games that entertain millions of gamers across the globe with amazing and immersive gaming experiences. They are expanding the Animation team on one of their major open world titles.

You’ll join their development team in either their Stockholm or Malmo Studio. As a Technical Animator you will be responsible for skinning and rigging characters and other in-game objects, setting-up and maintaining animation pipelines and facilitating animators and designers to help maximise efficiency in feature development. As a small team our client look to promote autonomy where each developer has great ownership and can drive their area of the game forward. You’ll work closely with animators, character artists, animation code and technical artists.

REQUIREMENTS:

  • Experienced in rigging and skinning
  • Python scripting experience
  • Knowledge of Autodesk animation software (Maya / Motion Builder)
  • Strong understanding of character mechanics and animation pipelines/workflows
  • Owning and maintaining animation state machines
  • Desire to work as part of a team; taking feedback and direction appropriately, and the motivation to work independently

RESPONSIBILITIES:

  • Character rigging and setup for human, weapon and animal character
  • Driving animation pipelines, and regularly improving upon them
  • Working in collaboration with animators, designers and programmers to implement realisation of player mechanics and NPC characters
  • Communicate effectively with content teams to identify workflow issues, spec out the plan to solve them, and then drive that plan to a finished state
  • Use your technical expertise to find creative solutions to challenging problems

BENEFITS INCLUDE:

  • Complete relocation support including VISA
  • Competitive compensation package
  • Free games!
  • Health care allowance
  • Pension Scheme
  • Company wide social events!

Interested in finding out more about the studio and project? Apply now or call us directly today on +44 (0) 1206 214425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Technical Animator – Hybrid – Sweden – Open World Simulation Game'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, jpe, png, gif, pdf, doc, docx and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
I would like to sign up to recruitment news and One Player Mission updates

Animation

Gameplay Animator – Hybrid – Paris, France – AAA Narrative Games

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 29-10-2023
  • Location: Paris
  • Workspace: Hybrid
  • Job ID: 27020

One Player Missions client is a games developer based in Paris. They create AAA video games with unique IP, offering immersive narratives for the player to lose themselves in.

As their Gameplay Animator you will produce high-quality animations, and integrate them into State Machine Editor.

REQUIREMENTS:

  • Gameplay Animation experience as demonstrated in your reel
  • Established experience in the production of at least one AAA video game
  • Great familiarity with 3D animation tools and especially Maya, Motion Builder
  • Good technical knowledge of the integration and creation of State Machines
  • Experience in motion capture and keyframe animation

RESPONSIBILITIES:

  • Produce high-quality animations and integration into engine
  • Good understanding of Gameplay and its implications on animation
  • Communicate clearly across departments with a team-oriented attitude

BENEFITS:

  • Hybrid working (3 days in office, 2 days remote)
  • VISA and Relocation support for you and your family (if required)
  • 25 Days Paid Holiday
  • Company Health Insurance Scheme
  • The opportunity to join experienced and passionate game dev teams
  • Working on highly ambitious, innovative and best-in-class projects
  • Work on globally recognised and exciting IP’s

Interested in finding out more about the studio and project? Apply now or call me directly today on + 44 (0) 1206 214425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Gameplay Animator – Hybrid – Paris, France – AAA Narrative Games'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, jpe, png, gif, pdf, doc, docx and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
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Animation

Mid OR Senior Gameplay Animator – Onsite – Offenburg, Germany – Character Action Game

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 29-10-2023
  • Location: Offenburg
  • Workspace: In-house
  • Job ID: 27202

One Player Missions client is looking for a Gameplay Animator to join their dynamic team. They are a prominent studio within a leading European publisher, combining the creative freedom of an indie studio with the financial stability of a major publisher.

You’ll be involved in creating realistic keyframe and mocap animations for characters and creatures on a high-profile Unreal Engine project, that’s based on a globally recognised franchise! 

REQUIREMENTS:

  • Proficiency in Maya and Motion Builder.
  • Previous experience as a Gameplay Animator on a shipped video game.
  • Ability to produce realistic/stylised human and non-human movements as demonstrated in your reel. 
  • Deep understanding of animation requirements for action games.
  • Willingness to work on-site full time.
  • Bonus points for experience in Unreal Engine 4/5, 3DS Max and knowledge of character rigging and skinning.    

RESPONSIBILITIES:

  • Creating keyframe 3D animations for in-game and cutscene applications.
  • Editing and refining motion capture data.
  • Collaborating with various team members on animation aesthetics and timings.
  • Reporting directly to the lead animator.

BENEFITS:

  • Flexible working hours.
  • 30 days of holiday.
  • Competitive salary.
  • Eco-friendly office environment with amenities like fresh fruits and drinks.
  • Additional health insurance and pension plan.
  • Support for mental health and fitness.
  • Stability of a successful publisher paired with creative freedom.

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Mid OR Senior Gameplay Animator – Onsite – Offenburg, Germany – Character Action Game'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, jpe, png, gif, pdf, doc, docx and less than 25MB
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Animation

Senior Technical Animator – Hybrid – Woking, UK – AAA Games

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 23-10-2023
  • Location: Woking
  • Workspace: Remote
  • Job ID: 27198

One Player Missions client is looking for a Senior Technical Animator to join their game development team. They’re currently in the early stages of a major new AAA project with a publisher, as well as work on their own IP.

You’ll be responsible for the Technical Animation systems for various games, rigging & skinning, and maintaining the associated technical animation pipeline inside the game engine. The role involves working under the direction of the Technical Art Director and Animation Director, mentoring juniors, and setting the standard for visual quality, performance, and processes in your field.

REQUIREMENTS:

  • Expertise in: Maya, Unreal Engine, Python
  • Strong experience with rigging and skinning
  • Extensive experience with animation pipelines & blueprints, character setup, state machines & motion graphs in Unreal Engine 5
  • Experience with FACS and motion capture suites
  • Technical documentation experience is an advantage
  • Proficiency with change control software (e.g., Perforce)
  • Previous experience of shipping at least 1 AAA title as a Technical Animator

RESPONSIBILITIES:

  • Deliver content on time and to the required quality level
  • Collaborate with multi-discipline teams
  • Provide constructive feedback
  • Ensure content is robust, reliable, and of high quality
  • Share knowledge and mentor when required
  • Define best working practices and pipelines with respective leads
  • Own specific technical art tasks
  • Ensure consistent animation style

BENEFITS:

  • Hybrid, Onsite or Remote working
  • Generous annual leave
  • Private Medical and Dental insurance
  • Bonuses
  • Travel card or parking ticket loan
  • Flexible and remote working options
  • Sabbatical awards after certain years
  • Above-average pension contribution
  • Local Gym membership
  • Flexitime: Core working hours of 10 am to 4 pm
  • And more!

Interested in finding out more about the studio and project? Apply now or call us directly today on +44 (0) 1206 214425

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Senior Technical Animator – Hybrid – Woking, UK – AAA Games'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, jpe, png, gif, pdf, doc, docx and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
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Animation

Lead Animator – Hybrid – Amsterdam, Netherlands – AAA Video Game

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 19-10-2023
  • Location: Amsterdam
  • Workspace: Hybrid
  • Job ID: 26859

One Player Missions client has developed one of the highest selling games of all time with over 70 million copies sold! They are now incredibly excited to be recruiting for their new Unannounced Project.

As a Lead Animator you will lead the gameplay animators that breathe life into the diverse characters of their world. You will set the benchmark, mentor, coach, animate to drive animation quality, both aesthetically and from a gameplay’s perspective.
 
REQUIREMENTS:

  • Previous experience in game development animating characters using Maya.
  • You have a willingness to share knowledge and keep learning yourself.
  • You can communicate effectively with other departments: artists, designers, engineers.
  • You are able to handle feedback and are open to changes in direction.
  • Experience with Unreal Engine 4 and or 5.
  • Knowledge of scripting in Maya (Mel / Python).
  • Experience with Mocap / Motion Builder.

RESPONSIBILITIES:

  • Create high quality hand keyed animation’s with a strong foundation in realism.
  • Work with game design and the AI department to help realise the vision set by the Creative, Art, and Animation direction on the project.
  • Help mentor and guide junior and senior animators.

BENEFITS:

  • VISA and Relocation Assistance to Amsterdam for Hybrid working
  • Health insurance.
  • 28 days holiday a year.
  • Relocation package.
  • Commuter allowance.
  • Pension scheme.

 Interested in finding out more about the studio and project? Apply now or call us directly today on +44 (0) 1206 214425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Lead Animator – Hybrid – Amsterdam, Netherlands – AAA Video Game'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, jpe, png, gif, pdf, doc, docx and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
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Animation

Mid OR Senior Animator – Hybrid – Sweden – Open World Simulation Game

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 16-10-2023
  • Location: Malmo
  • Workspace: Hybrid
  • Job ID: 27197

 One Player Missions client is looking for a Mid or Senior Animator to join their team. They have a focus on creating stunning lifelike characters and creatures in open-world environments.

You’ll be responsible for breathing life into the world with realistic animations and behaviours. This role requires expertise in realistic animation styles, experience with animating both large and small creatures and characters, and a deep understanding of animation fundamentals. Quality control for animations is crucial, and you’ll play a significant role in influencing the team’s work.

REQUIREMENTS:

  • Deep understanding of animation fundamentals in different styles with an affinity towards realism as demonstrated in your reel
  • Proficiency in animating both large and small creatures and characters
  • Strong observational skills and knowledge of weight distribution and pacing/timing
  • Significant experience in key-framed character animation for humans and creatures
  • Proficiency in animation software such as Maya, with knowledge of other packages like Motion Builder being useful
  • Experience with motion capture and creative manipulation
  • Excellent communication skills and ability to work effectively in a team
  • Passion for advancing animation quality in video games

RESPONSIBILITIES:

  • Create lifelike animations for characters and creatures in various styles
  • Ensure quality control for animations and provide feedback to the team
  • Collaborate closely with character artists, technical artists, programmers, and designers
  • Demonstrate a high level of initiative and actively contribute to the development process
  • Solve complex animation-related challenges with research and experience
  • Communicate development progress effectively and raise concerns when necessary
  • Work independently and collaboratively with stakeholders to achieve project goals

BENEFITS:

  • Complete relocation support including VISA
  • Competitive compensation package
  • Free games!
  • Health care allowance
  • Pension Scheme
  • Company wide social events!

Interested in finding out more about the studio and project? Apply now or call us directly today on +44 (0) 1206 214425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Mid OR Senior Animator – Hybrid – Sweden – Open World Simulation Game'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, jpe, png, gif, pdf, doc, docx and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
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Animation

Senior Character Animator – Onsite 4 Day Week – Midlands, UK – AAA FPS Games

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 03-10-2023
  • Location: Derby
  • Workspace: In-house
  • Job ID: 27059

One Player Missions client has grown from an Indie Developer to AAA Studio and with exciting new IP’s and projects with partners in development they are expanding their Animation team. They are looking for a Senior Animator to join their team on their exciting player driven FPS sandbox game

As a Senior Animator passionate about first person shooter games you’ll understand the nuance in connecting 3rd person animations to the player feel, creating engaging and reactive combat experiences.

RESPONSIBLITIES:

  • Create reactive, satisfying and re-playable animations for the game that both look and feel incredible
  • Assist and guide our animation quality standards and pipelines
  • Collaborate across disciplines to develop the gameplay experience
  • Mentoring junior team members, helping them achieve their best work
  • Ownership of defined features in the game
  • Testing, reviewing and iterating upon animations to tune them to the highest quality

REQUIREMENTS:

  • Demo Reel displaying character / 3rd person animations ideally for shooter games
  • Extensive industry experience as an Animator / Senior Character Animator
  • Excellent gameplay animation skills
  • Maya, Blender, or Motion Builder expertise
  • Mentoring skills

DESIRED:

  • Unreal Engine 4/5 experience in a professional environment
  • A relevant degree in Animation or equivalent professional full-cycle project experience.
BENEFITS:
  • Onsite 4 Day Work Week (Monday to Thursday)
  • Monthly Team Days
  • Private Health/Dental Care
  • Bonus Scheme
  • Tailor Made Relocation Package

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425!

For questions on this role contact

Email:  jon@opmjobs.com Call:  +44 (0) 1206 21 44 25
Apply for this role

'Senior Character Animator – Onsite 4 Day Week – Midlands, UK – AAA FPS Games'

We look forward to reviewing your application

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