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Character Artists – Fixed Term Contract – Action/Adventure Game – Hybrid – Midlands, UK

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 30-01-2023
  • Location: Leamington Spa
  • Workspace: Hybrid
  • Job ID: 26702

One Player Mission’s client is looking for a skilled and experienced Character Artists to work on their new and exciting open-world action RPG project.

As a Character Artist you will you will work closely with the Lead Character Artist to deliver high quality game characters, as well as providing feedback and documentation to outsource partners and other members of our clients team.

RESPONSIBILITIES:

  • Highly realistic sculpting, retopology and texturing
  • Close collaboration with the Character Art, Tech Art, Concept, Tech Animation and Animation Teams
  • Documentation and feedback for the team and our outsource partners
  • Integration of characters in engine.

REQUIREMENTS:

  • A portfolio demonstrating high-quality Character work. This portfolio can be submitted as a link to a portfolio website or added as an attachment along with your CV
  • Passion and enthusiasm to deliver a wide range of characters for a much-loved franchise
  • A team player who thrives on collaboration and sharing ideas
  • A genuine passion for video games and the fantasy genre

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214 413

For questions on this role contact

Email:  claire@opmjobs.com Call:  +44 (0) 1206 21 44 13
Apply for this role

'Character Artists – Fixed Term Contract – Action/Adventure Game – Hybrid – Midlands, UK'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
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Producer – Fixed Term Contract – Action/Adventure Game – Hybrid – Midlands, UK

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 30-01-2023
  • Location: Leamington Spa
  • Workspace: Hybrid
  • Job ID: 26701

One Player Mission’s client is looking for a skilled and experienced Producer to work on their new and exciting open-world action RPG project.

As a Producer you will play an integral part of the production process, you’ll be interacting with all disciplines and driving the delivery of high quality features using modern development methodologies.

RESPONSIBILITIES:

  • Focus alignment and teamwork within a team or department to achieve project-wide goals and respond efficiently to changing demands and circumstances.
  • Demonstrates sound production process, problem solving, analysis, and curiosity.
  • Apply continuous learning to production challenges to advance production skills.
  • Effectively approach problems via building and apply knowledge base to the best effect and make decisions with conviction.

REQUIREMENTS:

  • Full project lifecycle experience in an internal production role
  • Exposure to a range of project management software packages
  • Strong verbal and written communication skills
  • A good grasp of art, game design and technical fundamentals, including console platform considerations
  • Risk management experience
  • An eye for detail

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214 413

For questions on this role contact

Email:  claire@opmjobs.com Call:  +44 (0) 1206 21 44 13
Apply for this role

'Producer – Fixed Term Contract – Action/Adventure Game – Hybrid – Midlands, UK'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
I would like to sign up to recruitment news and One Player Mission updates

Principle Hard Surface Artist – AAA Console/PC Games – Hybrid/Onsite – London, UK

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 30-01-2023
  • Location: London
  • Workspace: Hybrid
  • Job ID: 26700

One Player Mission’s client is looking for an experienced Principal Hard Surface Artist who will set a high artistic and technical bar inspiring the team with expertly crafted mechanical assets ranging from vehicles, robots, weapons, props, gadgets & deployables.

The successful candidate will inspire the team by being an expert in the craft with great eye for detail, scale, proportion and the ability to bring assets to life, making them feel credible and tangible.

REQUIREMENTS:

  • Deep understanding of contemporary workflows.
  • Expert knowledge of 3D Modelling packages.
  • Good understanding of game engines and game constraints.
  • A practical working knowledge of physically based materials.
  • Ability to use Concept Art as a starting point and to complement it with real world reference.
  • Strong communication and organizational skills and the ability to efficiently interact with team members of all departments.
  • A passion for games and enthusiasm for playing games.

BENEFICIAL:

  • Strong grasp and understanding of real-world mechanical functionality and design.
  • Interest in mechanical, sci-fi and industrial design.
  • Experience of one or more full game development cycles

RESPONSIBILITIES:

  • Bring the Art Directions vision and Aesthetics to life with excellent fidelity.
  • Help build and maintain Modelling and Texturing Pipelines that are scalable and sustainable.
  • Create believable and inspiring hard surface assets such as weapons, gadgets, deployables & more.
  • Collaborate with the Design Team to maintain gameplay requirements, Animation Team to ensure models can animate and Tech art to maintain performance requirements.
  • Maintain quality, efficiency and consistency across your work. Adhere to schedules and meet deadlines.

BENEFITS:

  • Work your way, with access to progressive working patterns including hybrid and fully remote
  • Substantial performance-related pay system on top of your basic compensation, along with enhanced pension contributions and life assurance scheme
  • Bespoke VISA and relocation packages for you and your family, with support from our team throughout the whole process
  • 25 days of holiday and 8 Bank Holidays a year, plus our annual studio closure between Christmas and New Year’s

And many more!


Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 413!

For questions on this role contact

Email:  claire@opmjobs.com Call:  +44 (0) 1206 21 44 13
Apply for this role

'Principle Hard Surface Artist – AAA Console/PC Games – Hybrid/Onsite – London, UK'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
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Senior Development Director – AAA Console/PC Games – Hybrid/Onsite – London, UK

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 30-01-2023
  • Location: London
  • Workspace: Hybrid
  • Job ID: 26698

One Player Mission’s client is looking for a Senior Development Director who will be responsible for driving alignment and accountability within each game team; are relentlessly focused on continued improvement; and ensure product goals are met with mind-blowing ends

The successful candidate will keep teams balanced, projects on track and stakeholders informed.

REQUIREMENTS:

  • You love games, you play games, you take play seriously – it’s what drove you to the industry and why you love coming to work every single day
  • Your careful planning and dream to produce results makes you an effective leader who can balance and prioritise short-term solutions with the long-term vision and goals; when making key decisions, you leave no stone unturned.
  • You know how to get things done by using your tailored and proven management skills and clinical handling of agile development to allow your team to execute on the goals and craft the best product possible.
  • You help others empower themselves by fostering an environment of shared ownership, accountability, constructive criticism, recognition, appreciation, and collaboration; you communicate daily with the team to update them on issues, achievements, priorities and goals.
  • You are able to collect and articulate it with the teams and clients on a regular basis, tailoring your style and the content suitable to the audience at hand.
  • You know that good leadership is based on clear and aligned communication and trust. You are an ambitious leader that constantly maintains a high standard of openness and trust with every team member and expect the same high level of patience from your team as you do yourself.
  • You’ve got the entire project mapped out with a clear view of the likely obstacles that are in your path and always have a crafted plan to steer clear of them through agile production and planning and advise other project leaders from falling over the same pitfalls

RESPONSIBILITIES:

  • Lead and drive a game’s overall development plan, constantly focused on team performance and health whilst executing against the ongoing vision for the game. 
  • Entrusted with bringing together the people, materials and tools, un encumbering teams through constant direction, mentoring and management; and are not afraid to change agile production process to match team performance to ensure a strong focus on quality, teamwork, communication and improvement to continually execute great games and content.
  • Own the project plan to launch and continually operate the game in on time, to quality, and within budget.
  • Drawing on your agile leadership experience, you are able to continually review and improve the development process and team performance, and executive development plans to suit different projects.
  • You are quality-first focused and understand the needs of our clients players and business.
  • You will be accountable for the overall project plan and make data-driven decisions to improve your teams and align them around the long-term plans for operating a GaaS.
  • You will be the voice of reason when needed, as teams balance creative ambition with their proven capacity to execute on time.
  • ???????You will be the single source of truth and represent the state and the outlook of the project internally and to external clients; and able to foster a open, fun and transparent development culture that makes teams and players love the games our client make.

BENEFITS:

  • Work your way, with access to progressive working patterns including hybrid and fully remote
  • Substantial performance-related pay system on top of your basic compensation, along with enhanced pension contributions and life assurance scheme
  • Bespoke VISA and relocation packages for you and your family, with support from our team throughout the whole process
  • 25 days of holiday and 8 Bank Holidays a year, plus our annual studio closure between Christmas and New Year’s

And many more!


Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 413

For questions on this role contact

Email:  claire@opmjobs.com Call:  +44 (0) 1206 21 44 13
Apply for this role

'Senior Development Director – AAA Console/PC Games – Hybrid/Onsite – London, UK'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
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Lead Environment Artist – AAA Console/PC Games – Hybrid/Onsite – London, UK

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 30-01-2023
  • Location: London
  • Workspace: Hybrid
  • Job ID: 26696

One Player Mission’s client is looking for an experienced Lead Environment Artist, to manage, mobilise and mentor their teams.

The successful candidate will be critical in establishing the pipelines and processes for the Environment team as well as setting the quality bar for others to follow. 

REQUIREMENTS:

  • Shipped at least one title as a Lead Environment Artist. 
  • Strong leadership and empathetic people management skills. 
  • Excellent communication skills. 
  • A portfolio filled with recent examples of Environment work. 
  • A strong understanding of shape, form and composition. 
  • Proven abilities in optimised 3D asset creation. 
  • Solid experience of PBR workflows. 
  • Proficiency with industry standard modelling tools such as 3D Studio Max and Maya. 
  • Experience working with Photoshop, Substance Painter. 
  • Worked with industry standard asset tracking software such as Jira. 

BENEFICIAL:

  • Experience working within Unreal Engine 4+ 
  • Skills with supporting software such as Zbrush and Substance Designer. 
  • A mixture of hard surface and foliage asset modelling skills. 

RESPONSIBILITIES:

  • Work with Production to prioritise and plan the project’s Environment needs. 
  • Provide and sanity check task estimates and scope.  
  • Review the Environment team’s output, giving constructive feedback. 
  • Work with the Art Director to create high quality environments in keeping with the project’s visual direction. 
  • Set quality expectations and provide visual benchmarks. 
  • Coach, mentor and develop the team ensuring their growth as a unit and as individuals. 
  • Delegate and assign work to team members. 
  • Track tasks in Jira and other project tracking software. 
  • Work to highlight and mitigate any issues that put the project at risk. 
  • Collaborate with other sub-discipline Leads to ensure that the environments serve the wider needs of the project. 
  • Maintain a healthy creative team culture. 

BENEFITS:

  • Work your way, with access to progressive working patterns including hybrid and fully remote
  • Substantial performance-related pay system on top of your basic compensation, along with enhanced pension contributions and life assurance scheme
  • Bespoke VISA and relocation packages for you and your family, with support from our team throughout the whole process
  • 25 days of holiday and 8 Bank Holidays a year, plus our annual studio closure between Christmas and New Year’s

And many more!


Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 413!

For questions on this role contact

Email:  claire@opmjobs.com Call:  +44 (0) 1206 21 44 13
Apply for this role

'Lead Environment Artist – AAA Console/PC Games – Hybrid/Onsite – London, UK'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
I would like to sign up to recruitment news and One Player Mission updates

Senior Game Programmer – UE4 / C++ – Hybrid/ Onsite – Cornwall, UK

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 30-01-2023
  • Location: Truro
  • Workspace: Hybrid
  • Job ID: 26697

One Player Mission’s client is looking for an outstanding, high energy, enthusiastic and highly self-motivated experienced Senior Game Programmer to work on their current FPS title in their studio in Cornwall.

Are you a programming veteran excelling in C++? Do you have a shipped game(s) under your belt with coding credits?  You’ll be bringing your experience and knowledge to their robust coding department. Your work will be exciting and varied as your code touches all aspects of their Stealth Shooter in Unreal Engine 5. 

REQUIREMENTS:

  • You have one or more shipped PC/console titles with engine or graphics credit
  • Excellent knowledge of C++ and systems design skills
  • You’re experienced with Unreal Engine programming on published titles
  • Knowledge about engine low-level systems: graphics, physics, multithreading, networking…
  • You’re a great problem-solver
  • Proactive, autonomous and self-motivating
  • Strong communication and interpersonal skills
  • You’ve achieved a BSc in Computer Science (or equivalent)

RESPONSIBILITIES:

  • Work closely with designers to translate their features into clean and efficient code
  • You’ll be producing prototypes of gameplay ideas to explore their viability
  • Your knowledge of new game systems and tools will help improve performance
  • Implementing all technical aspects of games such as networking, animation, effects, UI, audio.
  • You’ll assess and solve performance and memory issues in an existing codebase
  • Analyse, refactor, and improve existing core technology and tools
  • Serve as a technical expert and provide support and feedback with other programmers and as part of a larger team
  • Communicate with the design team and project leadership about the practical and technical concerns of proposed features and content, including timeframes and any relevant technical limitations

DESIRED (good to have):

  • Experience of one or more graphics API
  • Cross-platform (PC, Xbox, PS) development
  • Experience with build systems
  • Passion for first person shooters
  • Experience with JIRA and/or Agile software development

Interested in finding out more about the studio and project? Apply now or call directly today on +44 (0) 1206 214 426!

For questions on this role contact

Email:  paul@opmjobs.com Call:  +44 (0) 1206 21 44 26
Apply for this role

'Senior Game Programmer – UE4 / C++ – Hybrid/ Onsite – Cornwall, UK'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
I would like to sign up to recruitment news and One Player Mission updates

Lead Character Artist – AAA Console/PC Games – Hybrid/Onsite – London, UK

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 27-01-2023
  • Location: London
  • Workspace: Hybrid
  • Job ID: 26695

One Player Mission’s client is looking for an experienced Lead Character Artist, who will drive their character team to deliver awesome characters with emphasis on sci-fi mechanical designs and organic elements.

The successful candidate will have a great artistic understanding of form, function and construction techniques to help achieve striking cohesive looks that elevates the game experience.

REQUIREMENTS:

  • Management of an experienced Character Art Team: including holding regular 121s, setting objectives, looking after the team’s welfare and providing mentoring
  • Highly experienced and proficient with 3D Studio MAX or Maya, Zbrush and Photoshop
  • Superb 3D modelling and texturing skills with both organics & hard-surface
  • Strong knowledge and understanding of human anatomy, proportions, mechanics, characterisation & archetypes
  • Strong knowledge of mechanical construction and functionality (gear, weapons & robotics)
  • Experience of character pipelines and efficient memory management of UVs, textures and vertices
  • Highly experienced working with multiple texturing workflows for current (PBR) and previous generations, capable of creating well defined and readable realistic materials.
  • Substantial examples of current and past work demonstrating a strong understanding of form, silhouette, shape, texture, colour and lighting
  • Understanding of character modelling, rigging and skinning in preparation for animation
  • A proactive drive for efficiency in work methods & the maintenance of high standards
  • A great team player, able to communicate, learn from and to teach
  • Excellent communication and collaborative problem-solving skills

BENEFICIAL:

  • Extensive experience in developing character models and textures in a variety of styles
  • Minimum 3 shipped titles where credited as a character artist
  • Knowledge of real-time shaders
  • Strong traditional art foundations including but not limited to sculpture, conceptual design and illustration including lighting or colour keys
  • Keen interest in games and game design beyond art
  • Experience working within Unreal Engine 4
  • Knowledge of Substance Painter and Marvellous Designer a plus

RESPONSIBILITIES:

  • Lead, motivate and inspire a team of creative artists to help them to maintain quality, efficiency and consistency through feedback and mentoring.
  • Drive the visual quality in conjunction with other Lead Artists
  • Collaborate with Art and Design Directors to create technically sound, engaging and memorable characters

BENEFITS:

  • Work your way, with access to progressive working patterns including hybrid and fully remote
  • Substantial performance-related pay system on top of your basic compensation, along with enhanced pension contributions and life assurance scheme
  • Bespoke VISA and relocation packages for you and your family, with support from our team throughout the whole process
  • 25 days of holiday and 8 Bank Holidays a year, plus our annual studio closure between Christmas and New Year’s

And many more!


Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 413!

For questions on this role contact

Email:  claire@opmjobs.com Call:  +44 (0) 1206 21 44 13
Apply for this role

'Lead Character Artist – AAA Console/PC Games – Hybrid/Onsite – London, UK'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
I would like to sign up to recruitment news and One Player Mission updates

Senior Lighting Artist – Leamington Spa, UK – AAA Action RPG

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 27-01-2023
  • Location: Leamington Spa
  • Workspace: Hybrid
  • Job ID: 26692

One Player Mission’s client is looking for a Senior Lighting Artist to join their team, working on an open-world action RPG project in Leamington Spa.

As Senior Lighting Artist you will work with the lighting lead and directors to deliver world class lighting for our clients open world games.

RESPONSIBILITIES:

  • Create lighting setups for our open world environments
  • Set up time of day lighting and atmosphere
  • Control Weather types and chances
  • Work with the Lighting Lead and Art Directors to establish visual targets.
  • Collaborate with other teams to push our rendering, shading and lighting toolsets.
  • Setup image effects such as bloom, ambient occlusion, vignetting and colour grading.
  • Mentor other Artists to reach artistic and technical targets.

REQUIREMENTS:

  • Excellent knowledge of lighting theory.
  • Excellent knowledge of lighting pipelines and cutting-edge art techniques.
  • A great understanding of real-time rendering techniques for games.
  • Knowledge of off-line 3D rendering.
  • Experience baking lightmaps is desirable.
  • Experience mentoring artist desirable.
  • A passion for games.

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214415!

For questions on this role contact

Email:  darren@opmjobs.com Call:  +44 (0) 1206 21 44 15
Apply for this role

'Senior Lighting Artist – Leamington Spa, UK – AAA Action RPG'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
I would like to sign up to recruitment news and One Player Mission updates

Game Programmer – UE4 / C++ – Hybrid/ Onsite – Cornwall, UK

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 27-01-2023
  • Location: Truro
  • Workspace: Hybrid
  • Job ID: 26693

One Player Mission’s client is looking for an outstanding, high energy, enthusiastic and highly self-motivated experienced Game Programmer to work on their current FPS title in their studio in Cornwall.

Are you an experienced programmer familiar with C++? You’ll be bringing your experience and knowledge to their robust coding department. Your work will be exciting and varied as your code touches all aspects of their Stealth shooter in Unreal Engine 5. 

REQUIREMENTS:

  • Familiarity with C++ programming and systems design skills
  • At least one major shipped PC/console title
  • BSc in Computer Science (or equivalent)
  • Proactive, autonomous and self-motivating
  • Strong communication and teamwork skills

RESPONSIBILITIES:

  • Translate designs and requirements into clean and efficient code
  • Create and iterate on features in an existing codebase, or from the genesis of a new project using effective, re-usable, effectively structured and annotated code
  • Implement all technical aspects of games such as networking, animation, effects, UI, audio
  • Produce prototypes of gameplay ideas and features from design team
  • Analyse, identify the causes of and resolve bugs that are provided by our QA team
  • Communicate effectively with the design team & project leadership about the practical and technical concerns of proposed features and content, including timeframes and any relevant technical limitations.

DESIRED (good to have):

  • Good math and physics skills
  • Worked in multiplayer games
  • Cross-platform (PC, Xbox, PS) development
  • Passion for first person shooters
  • Experience with JIRA and/or Agile software development

Interested in finding out more about the studio and project? Apply now or call directly today on +44 (0) 1206 214 426!

For questions on this role contact

Email:  paul@opmjobs.com Call:  +44 (0) 1206 21 44 26
Apply for this role

'Game Programmer – UE4 / C++ – Hybrid/ Onsite – Cornwall, UK'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
I would like to sign up to recruitment news and One Player Mission updates

Senior Character Artist- AAA Console/PC Games- Ontario- Onsite or Remote

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 26-01-2023
  • Location: Toronto
  • Workspace: In-house
  • Job ID: 26685

Project: AAA Games Studio


Our client is seeking for a talented Senior Character Artist to join their team
As a Senior Character Artist at a small independent studio, you’ll have a wide range of responsibilities from creating art to organizing the department, communicating with production, facilitating feedback and working with leads to execute the vision for the games they make.
REQUIREMENTS:

  • An exceptional portfolio of work that exemplifies the creation of high-quality character art
  • Extensive professional game development experience
  • Expert knowledge of game character development processes, from sculpting to retopology, baking, UVs, texturing, etc
  • Ability to provide an in-depth critique
  • Ability to work under tight deadlines
  • Personally motivated
  • Willingness to work in the province of Ontario, Canada (relocation assistance available)

RESPONSIBLITIES:

  • See characters through from conception to completion
  • Produce high quality 3D characters, weapons, and customization assets for AAA titles
  • Work closely with the Production, Environment, Animation, and other artists to bring the concepts to life

DESIRED:

  • Passion for the medieval era and melee combat
  • Experience with Unreal Engine materials and blueprints setup
  • Experience with Maya and Substance Painter
  • Basic understanding of Rigging
  • Concept Art skills
  • Background in traditional art

 


Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 413!

For questions on this role contact

Email:  claire@opmjobs.com Call:  +44 (0) 1206 21 44 13
Apply for this role

'Senior Character Artist- AAA Console/PC Games- Ontario- Onsite or Remote'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
I would like to sign up to recruitment news and One Player Mission updates

Senior Concept Artist – AAA Console/PC Games- Ontario- Onsite or Remote

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 26-01-2023
  • Location: Toronto
  • Workspace: In-house
  • Job ID: 26684

Project: AAA Games Studio


Our client is seeking for a talented Senior Concept Artist to join their team

The successful candidate will have a wide range of responsibilities from creating art to communicating with production, facilitating feedback, and working with leads to execute the vision for the games they make.

REQUIREMENTS:

  • An exceptional portfolio of work that exemplifies the creation of high-quality concept art.
  • Extensive professional game development experience as a concept artist.
  • Expert knowledge of game concept art development processes, from initial research, sketches and blue-sky concepting to the creation of final, well-developed and refined pieces.
  • Excellent knowledge of art and design principles.
  • Ability to provide an in-depth critique.
  • Ability to receive feedback and iterate as required.
  • Ability to work under tight deadlines.
  • Personally motivated.
  • Willingness to work in the province of Ontario, Canada (relocation assistance available)

RESPONSIBLITIES:

  • Creation of high-quality concept art to develop the visuals and guide the production of current and future titles.
  • Produce designs for environments, characters, props and other aspects of the game while matching the given visual style, theme and tone.
  • Work closely with artists, level designers and leads to bring the concepts to life, providing feedback to help the team realize your designs and solve new problems as they arise.

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 413!

For questions on this role contact

Email:  claire@opmjobs.com Call:  +44 (0) 1206 21 44 13
Apply for this role

'Senior Concept Artist – AAA Console/PC Games- Ontario- Onsite or Remote'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
I would like to sign up to recruitment news and One Player Mission updates

Senior Engine/ Tools Programmer – C++/Unreal Engine – Remote / Hybrid/ Onsite Canada

Quick Apply
  • Type: permanent
  • Salary: Negotiable
  • Posted: 26-01-2023
  • Location: Canada
  • Workspace: Hybrid
  • Job ID: 26688

One Player Mission’s client is seeking a Senior Engine/ Tools Programmer to join their well-known independent game developer studio based in Montreal. The studio is looking to reshape the industry landscape and on a new generation of Online Shooters for the worldwide gaming community.
If you decide to accompany them on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.
REQUIREMENTS:

  • Deep experience in the production of tools for games
  • Excellent skills in C++
  • Ability to diagnose problems and make quick and accurate decisions
  • Ability to write efficient and maintainable code
  • Knowledge with profiling and optimizations
  • Excellent communication and team attitude working with game developers from all disciplines

RESPONSIBILITIES:

  • Define the technical design and implementation of our procedural world generation systems and other tools required for the game
  • Report the status of the work to the Technical Architect
  • Collaborate with other team members to create efficient and highly usable tools
  • Write clean, efficient, and maintainable code.
  • Test, debug, profile and optimize implementations.
  • Create design documentation according to team standards
  • Perform code and design reviews

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 418!

Apply for this role

'Senior Engine/ Tools Programmer – C++/Unreal Engine – Remote / Hybrid/ Onsite Canada'

We look forward to reviewing your application

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