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Weapon Artist – Sweden – Permanent – AAA Console Games

Location: Stockholm,Sweden Salary: Negotiable

Job ID: # Posted: 4 years ago

Starbreeze

 

As a weapon artist for OPM’s well respected client you will be in charge of hand crafting each little detail found in the weapons and equipment for a AAA FPS game. You have an exceptional understanding of hard surface modelling, lighting, form, and colour; and you are used to work with PBR pipelines. You work side-by-side with concept artists; designers; animators and technical artists to provide a weapon that fits the needs from all aspects of the game in terms of visuals, gameplay and performance-wise.

Job tasks

  • Create weapons according to real-world existing weapons designs or concepts, as well as come up with designs of your own.
  • Create weapon skin sets
  • Work closely with Lead Artist/Senior Artist, Concept Artist, Animators, and Designers on design and function of weapons and attachments
  • Set up and integrate assets into game engine

 

Requirements

  • Strong knowledge in Maya (or similar)
  • Incredible high poly modelling abilities
  • A demonstrated ability to model photorealistic weapons or weapon attachments based on photo reference
  • Passion to weapons/military is a plus
  • Mechanical and functional knowledge is a plus
  • Ability to work under pressure and with strict deadlines, deliver and receive constructive feedback
  • Substance knowledge is a plus
  • You have some experience in game industry and an enormous passion for games.
  • Your portfolio or reel demonstrates a strong artistic background, deep understanding of normal map creation and baking process and a keen eye on details.
  • You communicate fluently in English both verbally and in writing.

Tagged as: Asset Art

Tags: Asset Art Categories: Art , Creative

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Mitchell Gibson

Recruitment Consultant

See Mitchell's jobs

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