UI Programmer – C++/Unreal Engine – FPS Game – Poland – Remote

Location: Warsaw, Poland Salary: Negotiable

Job ID: #25912 Posted: 1 month ago

Project: AAA Tactical Shooter Games

OPM’s client is the creator of one of the world’s most well-known Tactical Shooter franchises who are are looking for an experienced UI Programmer to join production on the next instalment in this franchise!

There is the option to work remotely from where you are now or support with relocation to Warsaw, Poland is available is required.


  • Good experience in games industry in a UI related role
  • Strong Unreal Engine 4 experience
  • Excellent understanding of C++ in a games development
  • Experience with Scaleform, Flash and ActionScript
  • Experience with current generation Console development processes
  • Experience with multi-threading
  • Strong 3D and mathematics skills
  • Bug-tracking systems and/or version-control systems expertise using Perforce, SVN, CVS, VSS etc
  • Fluent English language skills


  • Work on the code related to UI and its related features and sub-features
  • Take full responsibility of the UI implementation following design and code needs
  • Read the design documentation related with the features for which UI is required
  • Coordinate with other programmers to ensure the proper functioning of the UI for the game
  • Ensure the performance requirements for the UI are met in all target platforms
  • In collaboration with the graphic designer, integrate designs and animation
  • Proactively create placeholders for UI if the graphic assets are not provided, to secure functionality
  • Work on TRCs related to UI

DESIRED SKILLS (good to have):

  • Big plus if part of the experience was spent developing FPS Shooter / Tactical FPS games


  • Profit sharing scheme
  • Flexible working hours
  • Medical insurance

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 1206 214426!

Tagged as: C, UI Programming, Unreal Engine

Max. file size: 10 MB.

Tags: C , UI Programming , Unreal Engine Categories: Programming , Technical


Shane Quirke

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