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Technical Rigger – REMOTE or France – AAA Action RPG

Location: Nice, France Salary: Negotiable

Job ID: #25121 Posted: 4 months ago

Job Location: REMOTE or Nice, France

Project: AAA Action RPG ________________________________________________________________________________

Our client is an amazing developer based in beautiful Nice, France. We are looking for an experienced Technical Rigger to join development on their stunning isometric action-RPG title.

REQUIREMENTS:

  • Experience in rigging and skinning characters.
  • Great knowledge of character deformations and topology.
  • Outstanding knowledge of Maya and Motion Builder.
  • Expertise with Python and MEL development skills are very desirable.
  • Great understanding of animation principles and an animation workflow.
  • Background in game development working with animation teams

RESPONSIBILITIES:

  • Skin, build, test and maintain rigs for characters, facial, creatures, vehicles, soft props and mechanical props.
  • Create tools and scripts to support the animation pipeline using rigs.
  • Work alongside the Lead Animator, Animators and Character team to ensure assets are completed at the desired quality bar and technical requirements.
  • Create and maintain technical documentation.
  • Mentorship of animators to help improve their Maya/MotionBuilder skills.

BENEFITS:

  • Remote from any country
  • VISA sponsorship and comprehensive Relocation Package if required
  • Extremely competitive salary
  • 25 days paid holiday
  • Pension scheme
  • Healthcare scheme

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425!

Tagged as: Rigging

Tags: Rigging Categories: Animation , Creative

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Jon Norfolk

Lead Recruitment Consultant

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