Sorry! This job has been filled, so can no longer accept applications.

Technical Director – UE4 – Visual Effects Studio – London/Remote

Location: London, United Kingdom Salary: Negotiable

Job ID: #24751 Posted: 3 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Project: Visual Effects Studio


OPM are working with a well-known visual effects company based in London seeking an experienced Engine Technical Director who has a deep understanding of UE4 and animation / VFX pipelines.

The studio creates multi-touch interactive tables/walls with dynamic content and interfaces for a wide range of clients.

The successful candidate will be a highly skilled developer with a background in either Virtual Production, Games, Interactive, VR development to take responsibility for guiding the technical vision of multiple beautifully crafted real-time interactive graphics projects.

REQUIREMENTS:

  • Extensive professional experience using C++ and developing with UE4.
  • High level expertise with all areas of UE4, including a detailed understanding of networking and the replication layer and of Unreal Blueprints and Sequencer interfaces.
  • Experience with using Python to generate or maintain a pipeline or toolset.
  • Experience with Maya and/or Houdini.
  • Experience guiding the technical architecture of a heavily server-based project.
  • Experience creating and managing source control and continuous integration systems for runtime and backend deployments.
  • Experience creating toolset and workflow technical user documentation.

RESPONSIBILITIES:

  • Collaborate with producers, technical and creative leads to offer input for the budgeting process for real-time elements of a production.
  • Use of Unreal’s sequencer for the generation of Game Engine based previs.
  • Assist in the design and management of the pipeline from the artists through to deployment.
  • Create interaction and functionality using Unreal's Blueprints system.
  • Design complex materials in Unreal and direct artists on best practices for material creation.
  • Optimise content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices.
  • Collaborate with programmers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases.

DESIRED SKILLS (good to have):

  • Experience with Unity.

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 418!

Tagged as: C, Technical Director, Unreal Engine

Tags: C , Technical Director , Unreal Engine Categories: Programming , Technical

mm

Daniel Fox

Lead Recruitment Consultant

See Daniel's jobs

We’re going to EGX 2021!

EGX makes it’s long awaited return and kicks off on Thursday at ExCeL London. Running from the 7th to the…

Read more

IRL 2021 – The Games industry Comeback Party photos

On Thursday September 16th we were lucky enough to attend and support a very special event. IRL (In Real Life)…

Read more

5 Steps to Securing a Junior Programming Role

Are you interested in becoming a game programmer? Programmers are the people who create the code that brings games to…

Read more

Copyright © 2021 OPMjobs Ltd. Tollgate Business Park, Colchester, Essex, CO3 8AB, United Kingdom