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Technical Director – Dublin,Ireland – Permanent – RPG Games

Location: Dublin,Ireland Salary: Negotiable

Job ID: # Posted: 2 years ago

Black Shamrock

Our client is looking for a Technical Director to set the standard for technical work within the studio and take responsibility for developing the skill set of the programming team to suit artistic and game design goals. Possessing a robust knowledge of various game technologies, the successful candidate will also be responsible for selecting and promoting appropriate technologies for use within the studio.

 

DUTIES AND RESPONSIBILITIES:

  • Determine what technology is best suited for each project; understand the engine, middleware and their constraints
  • With the Technical Leads, manage the programming process and identify the programming tasks and
  • time estimates
  • Ensure that each game is being built with a productive methodology and solid coding practices, technical briefs, code reviews, keeping in mind long term quality and future code sharing between projects
  • Identify technical risks on projects and develop contingency plans to put into place with the team
  • Interface with design and art directors to identify trends in the gaming industry and adapt to quickly implement features which are key to improving and enhancing our games

 

Team Management

  • Facilitate communication both within and across disciplines
  • Demonstrate good leadership, charisma, enthusiasm and sense of commitment
  • Manage the performance of the programming team staff and manage direct reports
  • Ensure each Lead Programmer define clearing and challenging objectives to their team members

Knowledge Sharing

  • Propose solutions to improve the development of projects in the studio
  • Identify and promote the application of technical best practices within the studio
  • Facilitate and encourage the sharing of technical knowledge and code between projects

 

SKILLS AND EXPERIENCE:

 

  • Leadership experience, in the games industry
  • Extensive programming experience
  • Experience of console development is an asset
  • A bachelor’s degree in computer science, Software Engineers, or equivalent
  • A good knowledge of programming languages and software engineering practices
  • Must have shipped at least one game on console (Mandatory)
  • Experience working with Unity and/ Unreal engine
  • Ideally held a technical developer role previously
  • Exceptional management and communication skills

Tagged as: Technical Director

Tags: Technical Director Categories: Creative , Programming

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Daniel Fox

Lead Recruitment Consultant

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