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Technical Designer- PC Games – Remote – Permanent

Location: Remote, United Kingdom Salary: Negotiable

Job ID: #26222 Posted: 5 months ago

OPM’s client are a new company co-founded by industry veterans with two PC/console games in development

The successful candidate will be an experienced game designer who has a strong passion and focus on moment-to-moment gameplay in Unreal Engine 4


  • Previous experience balancing moment to moment gameplay in Unreal Engine 4.
  • An ability to anticipate, identify and remove any obstacles to allow the design and programming teams to focus on their priority tasks.
  • Be a problem solver who knows how to communicate well.
  • A strong understanding of game and level design.
  • A strong understanding of Unreal Engine.
  • Experience using source control tools; Git, SVN, Perfoce & Plastic.
  • Be able to extract requirements from a design spec.
  • The ability to create tools to streamline workflows and to assist with QA.
  • Previous experience working on a commercial title.


  • Be the bridge between Design and the Programming departments.
  • Have an active say in design in the title.
  • Work in-engine to design and balance moment-to-moment gameplay.
  • Assist with spawning, collisions, behaviour passes, kill volumes, event triggers.
  • Ensure the game features replayable, fun and memorable gameplay.
  • develop scalable, reliable and well-engineered solutions.
  • Implement features in primarily Blueprint in UE4.


  • Comfortable working with UE4 systems.
  • Basic knowledge of C++.
  • Experience working with a commercially launched game.


Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214415!

Tagged as: Technical Design

Tags: Technical Design Categories: Creative , Design


Hannah Murphy

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