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Technical Artist – UK/Remote – AAA Games

Location: Liverpool, United Kingdom Salary: Negotiable

Job ID: #25387 Posted: 9 months ago

This vacancy may offer a work-from-home start until it is safe to work in-house or relocate to the location.

Project: AAA Games


OPM’s client are currently seeking a talented Technical Artist to join their experienced team to work on an exciting new console title.

RESPONSIBLITIES:

  • Working with the art, programming, and design team to support their day-to-day roles
  • Aid in developing tools to improve workflow efficiencies for 3D and 2D Artists
  • Debug and assist fixing art issues within the game
  • Make sure art asset production is efficient at each step through the pipeline

REQUIREMENTS:

  • Experience of using 3rd party engines such as Unreal Engine or Unity
  • Great understanding of 3D and 2D art pipelines within games
  • Knowledge and understanding of shaders
  • Outstanding communication and problem-solving skills

DESIRED SKILLS (Good to have):

  • Background with Niagara and Cascade for VFX in UE4 (Including LOD’s, Significance and optimisation, shaders, materials, texture use.)
  • Unreal Engine 4 Blueprint Visual Scripting experience
  • Strong knowledge of 3D art tools such as Autodesk Maya and 3ds Max (Including rigging, hierarchies.)
  • Strong knowledge of 2D Art tools such as Photoshop, Substance and Quixel
  • Experience with scripting languages such as Python or Mel

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 412!

Tagged as: AAA, English, Technical Art

Tags: AAA , English , Technical Art Categories: Art , Creative

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Gary Martin

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