Technical Artist – Sweden – AAA Console/PC Games

Location: Stockholm, Sweden Salary: Negotiable

Job ID: #24303 Posted: 2 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.
Project: AAA Console & PC Games


My client and I are currently looking for a highly skilled and motivated Technical Artist to work on the development of high-profile self-published AAA projects for console & PC.

The successful candidate will utilise their knowledge to support a multi discipline team across projects including artists, other technical artists, level designers and programmers. This will be a great chance to take ownership and play a key part in setting up, learning existing and maintaining art pipelines and workflows.

REQUIREMENTS:

  • Expert Maya Knowledge
  • Strong professional experience in the game industry
  • Knowledge of asset creation pipelines and workflows
  • Professional experience with Python scripting
  • Great understanding of real time rendering
  • Strong communication and collaboration skills, verbal and written
  • Familiar with Substance Designer & Painter and dynamics

DESIRED SKILLS (beneficial to have):

  • Knowledgeable in interaction design
  • Professional experienced with Houdini
  • Working knowledge of C++

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 412!

Tagged as: Maya, Python, Technical Art

Max. file size: 10 MB.

Tags: Maya , Python , Technical Art Categories: Art , Creative

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Gary Martin

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