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Technical Artist (Pipeline and Performance) – Permanent – Cambridge – AAA Games

Location: Cambridge, United Kingdom Salary: Negotiable

Job ID: #23320 Posted: 1 year ago

Job Title: Technical Artist            

Job Location: Cambridge, UK     

Job Type: Permanent    

Salary: Competitive

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Our client is Britain’s biggest independent publisher and developer of videogames, based among the world-leading technology cluster in the historic city of Cambridge, England

 

As a Technical Artist you will have a good understanding of the content creation pipeline as well as the underlying basics of a resource source. The role is highly autonomous, and the successful applicant will have a voice, who can help guide the creation of assets and their game and engine side tools.

 

They are looking for people with a passion to help develop and create the pipelines and results that back up the calibre of titles they work on.

 

RESPONSIBILITIES:

  • Being a point of contact on a project for Tech Art requests and issues
  • Helping to build, support and streamline the content creation pipeline
  • Help define asset specifications and collaborate with the art leads to ensure assets are created to spec
  • Ownership of the technical aspects of the art department and its impact on rendering performance and memory

 

REQUIREMENTS:

  • Ability to solve problems and adapt to emerging requirements
  • Open to exploring new ideas and approaches
  • Ability to see the bigger picture and make strategic contributions
  • Understanding of modern games asset pipelines
  • Good knowledge of game engine and tools architecture
  • Experience using Pix, Razor, Nsight or similar

 

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 412!

Tagged as: Technical Art

Tags: Technical Art Categories: Art , Creative

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Gary Martin

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