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Technical Artist – Midlands (UK) – 12 Month Contract – AAA Games

Location: Twycross Salary: Negotiable

Job ID: # Posted: 6 years ago



My client and I are looking for a Technical Artist to join their growing technical art team.  We want to hear from people who have a passion for solving difficult challenges, a thirst for innovation and a drive for just making the best games possible.



  • A professional portfolio or technical blog
  • Degree in Computer Science/Similar related subject or Equivalent development experience
  • At least one full project cycle in Technical art position
  • Several years game development experience, with experience in seeing projects from beginning to end as a Technical Artist.
  • Knowledge of programming languages such as Python/C#/C++/HLSL
  • Deep knowledge of 3D creation packages (Maya/Max/Zbrush/etc)
  • Up-to-date experience and knowledge of current game development practices and terminology



  • Working with the Art Director to deliver the game to the artistic vision
  • Responsible identifying and creating tools to improve art pipelines
  • Support the Art and Engineering teams, helping to resolve technical difficulties
  • Using your experience to identify production risks and development improvements across the Art team and the company as a whole
  • Implement briefs provided by other teams to a high standard, delivering reliable tools in a realistic timeframe
  • Proactively identify new technologies and techniques that will improve the game
  • When required, create concise documentation of toolsets that the team can rely on
  • Help plan budgets and performance guidelines for the Art teams


Want to work on interesting and exciting games that will be seen by millions of diehard fans? Then apply now! Applications are continually reviewed!


To ensure a speedy application please email your up to date CV and demo reel link.

Tagged as: Technical Art

Tags: Technical Art Categories: Art , Creative


Jon Norfolk

Lead Recruitment Consultant

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