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Technical Artist – London (UK) – Permanent – AAA Games

Location: London, UK Salary: Negotiable

Job ID: # Posted: 3 years ago

Sony

 

My client is a member of a global brand recognised around the world as a leader in video games development software and hardware. Their mission is to create innovative and market leading games with broad market appeal, focused on social-group, play and entertainment. Their portfolio includes titles that are technically acclaimed, multi-million selling franchises that pay testament to their attention to innovation and quality. With a new project in development and a high workload they now require an experienced Technical Artist.

 

REQUIREMENTS:

  • Highly skilled in using Maya for modelling and animation
  • Experience of game development on current generation platforms
  • Experience of modelling, texturing, rigging and animation of characters for current generation platforms
  • Deep understanding of modelling techniques
  • Able to work independently

 

RESPONSIBILITIES:

  • Analyse existing content to understand different practices in modelling and animation
  • Modify existing content to meet the requirements of the project
  • Create test characters/models/animations.
  • Create documentation aimed at artists describing art processes

 

DESIRABLE:

  • Experience of MAX or other modelling tool
  • Experience in environment modelling
  • Understanding of the tool chain to convert models to game assets
  • Experience of working in an R&D environment
  • Interested in 3D printing

 

If this sounds like your next role, then email your CV along with a link to your demo reel

Tagged as: Technical Art

Tags: Technical Art Categories: Art , Creative

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Jon Norfolk

Lead Recruitment Consultant

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