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Technical Artist – Ireland – Permanent Contract – F2P MMO Games

Location: Dublin, Ireland Salary: Negotiable

Job ID: # Posted: 6 years ago

Digit Games

My client is Ireland’s largest games developer and the creator of free-to-play strategy MMO games. Their first game has grossed well into the seven figures since launching late 2014. They are now developing their second title, based on a phenomenal IP, launching this year!

We are looking for a highly ambitious and experienced Technical Artist, who is passionate and self-driven about creating the best possible visual art for mobile devices using Unity technology.

REQUIREMENTS:

  • Experienced in producing real-time 3D content using Maya and Unity (or comparable technologies)
  • Maya Python Scripting Experience
  • Experienced and passionate about render tricks, shader tricks, LOD techniques etc.
  • A solid understanding of what can create FPS drops and how to identify those issues
  • Ability to prototype shaders (e.g. using Shader Forge) and visual effects
  • Python and C# programming experience
  • Solid math skills

 

RESPONSIBILITIES:

  • Work with the art team to push the visual quality of all their games on both ends: for high-end mobile devices as well for low-end mobile devices
  • Work with the engineers to define constraints and approaches for real-time 3d content
  • Profile 3D scenes to identify bottlenecks and wasteful usage of GPU and CPU usage
  • Work with QA and Test-Automation to understand on what key mobiles devices a scene is not running well enough
  • Experiment and explore visual real-time approaches including shading and visual effects
  • Work on content pipelines and validation tools

 

To ensure a speedy application please email your up to date CV and demo reel link

 

Salary and benefits will be discussed at interview with the company and are individually negotiated by OPM.

Tagged as: Technical Art

Tags: Technical Art Categories: Art , Creative

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Jon Norfolk

Lead Recruitment Consultant

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