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Technical Artist – Cracow, Poland – AAA RPG

Location: Poland, Poland Salary: Negotiable

Job ID: #24729 Posted: 6 months ago

Project: AAA RPG


OPM’s client is looking for a Technical Artist to join their creative and passionate team for their upcoming AAA project. The successful candidate will participate in the implementation of a wide range of graphical features and ensure stable performance throughout the game.

RESPONSIBILITIES:

  • Testing and optimizing features and content
  • Creating tools and pipelines for artists
  • Maintaining the production pipeline and meeting deadlines
  • Working closely and effectively with other artists, programmers, designers, Art Director, and Producer

REQUIREMENTS:

  • Solid experience in game development in an art role
  • Excellent technical skills
  • Basic understanding of 2D, 3D and animation packages and pipelines
  • Understanding of Unreal Engine or experience with a similar engine (Unity, CryEngine, Lumberyard, etc)
  • Experience with UE4 materials logic and pipeline
  • Experience with UE4 VFX logic and pipeline
  • Understanding of physics logic or physical engines
  • Capability to quickly prototype features, solutions and pipelines
  • Capability to integrate graphical features into gameplay mechanics
  • Knowledge of optimization techniques

DESIRED SKILLS (Nice to have):

  • Familiarity with UE4 blueprints
  • Familiarity with Houdini
  • Coding in C++, HLSL, Python language
  • Great knowledge of physically based rendering (PBR)

BENEFITS:

  • Private medical care
  • Really flexible working hours (core hours 11:00-16:00)
  • Working in an environment where we value self-reliance and avoid micro-management

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 21 44 12!

Tagged as: AAA, Polish, Technical Art

Tags: AAA , Polish , Technical Art Categories: Art , Creative

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Gary Martin

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