Return to Careers

Technical Artist – Co-Dev Unreal Engine AAA Project – London, Remote

Art

Technical Artist – Co-Dev Unreal Engine AAA Project – London, Remote


One Player Mission is proud to be working with an independent video game studio based in London. Our client is a studio filled with creative minds who deeply love making games, with an extensive history of original development.

The studio are very excited to be working on a variety of titles and are looking for a Technical Artist to help achieve their goals on an exciting co-development project. You will work closely other members of the team to develop this title on next-generation platforms

RESPONSIBILITIES:

  • Refine pipelines with tools and scripts to improve efficiency. 
  • Liaising with other team members to schedule and complete tasks to a high quality.
  • Work closely with development/project teams to ensure efficient art pipelines and optimized games.
  • Recommend and implement ways to improve visual quality. 
  • Additional duties include assisting with content creation for game development and assisting with quality control of all products. 
REQUIREMENTS:
  • Good experience working in a similar role, with at least one shipped Unreal Engine title
  • Ability to proactively troubleshoot problems and develop appropriate solutions
  • Excellent knowledge of real time rendering techniques and PBR material workflows
  • Expert knowledge of various industry standard DCC software packages, including 3Ds Max, Maya, Blender, Photoshop, Substance Suite etc
  • Demonstrated experience identifying and driving performance goals and optimisations for open world development on consoles and PCs
  • Strong communication skills and drive to deliver consistently on time, acting as a bridge and balancing the needs between Game Design, Art and Programming
  • A drive for documenting various tools and workflows
  • A portfolio that demonstrates the key areas listed above, with examples
BONUS POINTS (Good to have):
  • Working knowledge of 3d/vector math
  • Production experience with UE5 Lighting, Particles and Post-Process effects
  • High levels of aesthetic attention to detail
  • Working knowledge of a scripting language a bonus (Python, C++, HLSL, MAXScript, MEL etc)
  • Some experience working with procedural pipeline (Houdini) techniques a bonus
  • Ability to rapidly prototype and ability to investigate other options and ideas

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 415!

Apply for this role

'Technical Artist – Co-Dev Unreal Engine AAA Project – London, Remote'

We look forward to reviewing your application

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the One Player Mission's Terms & Conditions set out in the Privacy Policy
I would like to sign up to recruitment news and One Player Mission updates

UPLOAD YOUR CV

Upload your CV with us at one player mission and if we find a job that fits your skillset we’ll get in touch

Allowed file types: jpg, jpeg, png, gif, txt, pdf, doc, docx, sls, xlsx, odt, ppt, pptx, pps, ppsx, html, and less than 25MB
I agree to the terms and conditions set out in company name ect
I would like to sign up to recruitment news and OPM updates