Sorry! This job has been filled, so can no longer accept applications.

Senior Technical Artist – Amsterdam – AAA Games – Permanent

Location: Amsterdam, Netherlands Salary: Negotiable

Job ID: #9781 Posted: 6 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Senior Technical Artists are technically-trained artists that serves as a bridge between tech and art; responsible for researching, inventing and selecting the technical means needed to express the creative vision of the project, while respecting the overall art direction.

Responsibilities

Develop art technologies

  • Works together with other disciplines to identify or invent technical art features;
  • Selects, prepare and adapt art tools used in production;

Define art workflows

  • Define and validate the art workflow and art content pipeline;

Assess technical quality

  • Establish technical art constraints;
  • Participate in regular reviews to guard quality.

Enable Progress

  • Contribute to the estimation, planning, and prioritisation of tasks;
  • Identify and communicate risks and issues.

Mentor Colleagues

  • Provide ongoing informal and structured technical feedback to colleagues;
  • Facilitate the continued professional growth of fellow team members.

Attributes

Required

  • Experience in at least one full AAA video game production, in Technical Art role
  • Excellent problem-solving skills
  • Leadership skills – Has supervised or lead a small team of developers on a project.
  • Very good management skills with ability to keep track of multiple threads;
  • Great communication skills, both written and spoken;
  • Significant experience in a full digital art content creation pipeline (high and low-poly modelling, unwrapping, baking, texturing, level art);
  • Detailed knowledge of the technical constraints of engines and the different game platforms;
  • Good artistic skills (proportion, color, composition);
  • Good knowledge of 2D and 3D graphic software;
  • Knowledge of an asset management system (ex : Perforce, VSS, Alienbrain);
  • Ability to create technical documentation;
  • Knowledge and Interest in the following tech-art areas:
    • Shading
    • Lighting
    • Rendering and Post FX
    • Special FX
    • Houdini
    • Rigging and Animation
    • Scripting

Additional

  • Knowledge of a programming language
  • Knowledge of scripting languages
  • Experience in developing with Unity Engine
  • Training and tutoring skills;
  • Experience with other types of digital art creation pipelines is also relevant.

Tagged as: Technical Art

Tags: Technical Art Categories: Art , Creative

mm

Gary Martin

See Gary's jobs

How to Find Your Next Video Game Designer Job

Do you have a passion for video games and want to design one yourself? If you have a creative mind…

Read more

3 Types of Game Industry Jobs and How to Find One

Video game industry jobs are highly sought after, partially influenced by our experiences playing them as children when we were…

Read more

All Games Have To Start With a Concept

Take a moment to think about your favourite video games. What aspects immediately come to mind? Graphics, the level of…

Read more

Copyright © 2020 OPM Response Ltd. Tollgate Business Park, Colchester, Essex, CO3 8AB, United Kingdom