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Technical Artist – AAA Console/PC Games – Warsaw, Poland

Location: Poland, Poland Salary: Negotiable

Job ID: #26445 Posted: 2 months ago


OPM’s client is looking for a Technical Artist to join their creative and passionate team for their upcoming AAA project. The successful candidate will participate in the implementation of a wide range of graphical features and ensure stable performance throughout the game.

RESPONSIBILITIES:

  • Prototyping and optimizing features and content
  • Preparing tools and pipelines for artists
  • Creating textures, shaders, and materials for 3D assets using Substance Designer or similar
  • Maintaining the production pipeline and meeting deadlines
  • Collaborate effectively with other artists, designers, Art Director, and Producer

REQUIREMENTS:

  • Experience in game development in the role of an artist
  • Great technical skills
  • Knowledge of Unreal Engine
  • Being familiar with Substance Designer
  • Basic knowledge of 2D, 3D and animation packages and pipelines
  • Very good knowledge of physically based rendering (PBR)
  • Knowledge of objects scanning technology
  • Ability to fast prototype features, solutions, and pipelines
  • Familiarity with optimization techniques

BENEFICIAL:

  • Familiarity with UE4 blueprints
  • Familiarity with Houdini
  • Coding in C++, HLSL, Python language
  • Great knowledge of physically based rendering (PBR)

BENEFITS:

  • Private medical care
  • Really flexible working hours (core hours 11:00-16:00)
  • Working in an environment where self-reliance is value and micro-management is avoided
And many more!

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214415!

Tagged as: AAA, Polish, Technical Art

Tags: AAA , Polish , Technical Art Categories: Art , Creative

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Darren Matthews

Recruitment Consultant

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