Job ID: #
Projects: Open World Games
Our client is looking for a passionate and highly motivated Technical Animator for their new studio in Malmö. As the Technical Animator you will be responsible for all character, vehicle and prop related set-ups (including skinning) required for the animation team. You will also be responsible for providing tools and improving pipelines and workflows that will maximise efficiency. You will have experience creating advanced skeletons and control rigs for characters (bipedal and quadrupedal) and custom rigs/set-ups for vehicles and props. An in-depth knowledge of skinning characters and creating set-ups required for secondary motion is also necessary.
Alongside your project, you will be a member of their knowledge based platform Crafts. In the Technical Animation Craft, you meet and develop with Technical Animators and Animator Scripters cross-projects. You share experiences and knowledge with each other, in order to learn and to be aligned cross-projects on what makes the best Open-world experiences.
Interested in finding out more about the studio, project and benefits of working at this studio? Apply now or call me directly today on +44 (0) 1206 214425!
Salary and benefits will be discussed at interview with the company and are individually negotiated by OPM.
Categories: Animation , Creative
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