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Senior Technical Animator (Character TD) – Netherlands – Permanent – AAA Console Games

Location: Amsterdam, Netherlands Salary: Negotiable

Job ID: # Posted: 3 years ago

Guerrilla Games

Project:                  AAA Action & Adventure Games

Platforms:             Console

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This studio regularly sets the quality benchmark in console gaming. To maintain this standard, they are looking for an experienced Technical Animator to join their award-winning team.

You will define processes and tools that help improve the overall quality of their skinned characters in the most efficient way possible. Working closely with the Animation, Modeling and Outsourcing teams to turn their art assets into runtime assets. Together with the Engineering team you will help develop tools and workflows and troubleshoot runtime issues.

REQUIREMENTS:

  • Professional experience, with more than one AAA title shipped or an equivalent amount of experience from a related industry
  • You have experience working with game engines and game systems
  • You have a firm grasp of anatomy and procedural rigging
  • You have excellent Maya skills
  • You have knowledge of vector math
  • You are proficient with scripting languages Python (first), Maya Python API (second).

RESPONSIBILITIES:

  • Achieving the delicate balance between quality and performance impact
  • Overseeing the skinning of a wide variety of characters using existing tools, and drive the development of new tools to aid and improve runtime deformations
  • Help ensure that art and animation quality remains uncompromised by limitations of technical processes

 

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

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Salary and benefits will be discussed at interview with the company and are individually negotiated by OPM.

Tagged as: Technical Animation

Tags: Technical Animation Categories: Animation , Creative

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Jon Norfolk

Lead Recruitment Consultant

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