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Technical Animator – Midlands (UK) – Permanent – Video Games

Location: Leamington Spa, Midlands, UK Salary: Negotiable

Job ID: # Posted: 2 years ago

Super Spline

Project:                  Video Games / Interactive Entertainment

Note:                     A VISA cannot be sponsored for this position

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I’m excited to be working with a growing Animation Studio providing outstanding animation services to the games and interactive entertainment industries. They have fast made a name for themselves and have contributed to many video games including work on major IP’s.

ABOUT:

As a technical animator you will work closely with and support their animators on a day to day basis. You’ll be able to troubleshoot and solve issues independently. You will write tools/processes based on the tech roadmap. You will be comfortable implementing animations in game, including setting up animation graphs to hand over to programmers. The right candidate can establish themselves in a small studio environment and help build their pipelines, streamline workflows and be intrinsic to the studio’s growth.

REQUIREMENTS:

  • A strong portfolio and willingness to complete a test to show skill level if asked.
  • Experience as a Technical Animator on at least 2 completed project lifecycles.
  • Knowledge of game development workflows, most importantly within rigging and animation.
  • Proficiency in Maya and experience using its rigging / skinning tools.
  • A solid foundation and understanding of rigging at an experienced or advanced level.
  • Experience working with and/or creating animation tools and scripts (Python, MEL, Pymel).
  • Able to create rigs for characters and props for various styles (realistic, cartoony) using knowledge of anatomy for humanoid and animals.
  • Experience rigging faces using joints, blendshapes, FACS etc.
  • Working knowledge of creating assets for game engines including Unreal and Unity.

DESIRABLE:

  • Understanding of multi-layered deformation systems, deformers, blendshapes etc and how they work in real time game middleware.
  • Experience of dynamics (cloth, muscles etc) and integrating them in games.
  • Experience with C# / Unreal Blueprints / Unity Editor Scripts.
  • Experience with working with motion capture data in Maya.

BENEFITS INCLUDE:

  • Competitive salary.
  • Small team environment.
  • Relocation advice.

Interested in finding out more about the studio, project and benefits of working at this studio? Apply now or call me directly today on +44 (0) 1206 214425!

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Salary and benefits will be discussed at interview with the company and are individually negotiated by OPM.

Tagged as: Technical Animation

Tags: Technical Animation Categories: Animation , Creative

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Jon Norfolk

Lead Recruitment Consultant

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