Technical Animator – Cambridge, UK – AAA Games

Location: Cambridge, United Kingdom Salary: Negotiable

Job ID: #24027 Posted: 2 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.
Project: AAA Games


OPMs client is a UK games developer with a rich portfolio of action adventure games. They keep high production values close to its heart and it shows in all their games. They are seeking a Technical Animator to join their team in Cambridge.

The successful candidate will develop and maintain complicated animation systems, pipelines, and in-game character graphs. Working closely with the animation and programming teams to attain smooth and dynamic animation integration into engine.

REQUIREMENTS:

  • Strong professional experience in games, with animation and scripting within Maya.
  • Demonstrable professional experience programming with Phyton and/or other object orientated languages.
  • Solid understanding of game animation pipelines from start to polished final product.
  • Experience working in a multi-disciplined games development team.
  • Demonstrates a keen interest in the latest animation technology and methodologies, staying up to date with advances.

RESPONSIBILITIES:

  • Create and implement animation systems/character state machines.
  • Analyse, troubleshoot, and solve animation related technical challenges.
  • Take an active part in discussions, offering advice and suggestions for improving the animation pipeline.
  • Implementation of IK systems and procedural animation solutions.
  • Assist and support animators on effectively implementing animation into the game engine.
  • Share knowledge and technical developments with the wider animation team and studio.
  • Research and pioneer game animation technologies.

DESIRED SKILLS:

  • Strong professional experience with distinguished games engines such as Unreal Engine, Unity, Frostbite – specifically with visual scripting, animation graphs and character set-ups.
  • Knowledge of Vicon Systems & Motion Builder.
  • Demonstrable professional experience creating in-game character animation ideally with UE4 and UE4 Blueprints.
  • Involved with a fully published game throughout the full process of development from concept to finish.
  • Knowledge of additional programming and/or scripting languages.

BENEFITS:

  • Holiday 23 days per annum (rising 1 day a year for each year of service to a maximum of 33 days)
  • Subsidised gym/fitness membership
  • Contributory pension scheme
  • Bonus scheme
  • Private healthcare
  • Flexible working hours

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425

Tagged as: AAA, Technical Animation, Unreal Engine

Max. file size: 10 MB.

Tags: AAA , Technical Animation , Unreal Engine Categories: Animation , Creative

mm

Jon Norfolk

Lead Recruitment Consultant

See Jon's jobs

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