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Software Engineer (Front End) – AAA Games – Ireland

Location: Galway, Ireland Salary: Negotiable

Job ID: #23354 Posted: 2 years ago

This position is to help build the next iteration of quality reporting and workflow platform which leverages a microservice architecture, primarily using Angular, TypeScript, Docker, and C# on the backend to support game teams in building high-quality games.


The Software Engineer is a member of the Development Technology & Services (DTS) team. The DTS team is at the forefront of emerging technology, creating and optimizing tools that enable game teams to code better and more efficiently. Working as one team we are pushing the envelope, striving for ‘Quality by Design’ wherever possible.



  • Extensive technology industry experience, including experience developing client-server applications, web applications and/or services.
  • This role will be split between frontend and backend development, therefore experience developing with frontend web technologies: JavaScript/TypeScript, HTML, CSS, and JavaScript framework(s) such as Angular, React, or VueJS are essential.
  • On the backend they team primarily use C# and the .NET Core framework but are looking for a developer with strong experience in one or more OO languages such as C#, Java, Python, Go, or Ruby.
  • Knowledge of the web service environment. E.g. HTTP, REST, microservice architectures, security, and scalability.
  • You write tests for your code to keep the quality bar high.
  • You have a genuine interest in keeping up with technical trends in the software industry and applying this knowledge.
  • We work in a dynamic environment and sometimes need to pivot to adapt to the changing needs of game teams. Candidates will need an ability to multitask, prioritize and be flexible – able to adapt plans and react to change.
  • Excellent communication skills, including verbal, face-to-face, written, and presentation.
  • Ability to work independently as part of a distributed organization.
  • Able to quickly assess situations, troubleshoot complex problems, and keep a calm head under tight time constraints and high pressure.
  • Self-starter and ability to quickly learn and apply new concepts, principles, and solutions with little supervision.



  • Experience with Video Game development.
  • Experience with functional programming.
  • Experience working in a Scrum/Agile environment.
  • Experience working cross-functionally with teams that are distributed across multiple different geographic regions.

Tagged as: Software Engineering

Tags: Software Engineering Categories: Programming , Technical


Michaela Thompson

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