Job ID: #
Do you want to join a pioneering engineering team, working with some of the best talent in the industry?
Our client is looking for an experienced Software Engineer, to join an already stellar team, to continuously improve the way games are made. This role will help drive improved development practice across the studio, define and develop the test framework and identify and write automation. Focused not just on the quality of the game itself but also the infrastructure that supports it.
If you are someone that relishes a challenge and enjoys being at the cutting edge of technology and engineering practice this is the role for you.
You will be responsible for:
Partnering and collaborating directly with the studio to enable building quality in (code authoring and test execution)
Introducing and promoting automation best practices across the Engineering function
Executing non-functional testing, including security, performance and load testing
Develop and maintain robust, scalable, reusable, data driven automated test scripts across test and production applications
You will work with:
The development team (engineers, production, content creators, BI, community management, etc.)
The onsite quality team
Studios Quality team
Remote publishing team
Experience, Knowledge and Skills Required include:
Proven experience in a similar role, building and maintaining robust, efficient and reusable test/automation infrastructure
Ability to understand software internals and debug code
Proficient in C++ and C#
Experience with Unreal engine
Great day rates available depending on experience. Must be available to work onsite. Get in touch for further information.
Categories: Programming , Technical
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