Job ID: #23324
Our client is looking for a talented and established vehicle/hard surface artist to join a top-tier, experienced team to help craft cutting edge AAA open-world games.
As a Vehicle/Hard Surface Artist you will work in collaboration with art and other departments to visually create the vehicles, weapons and other key assets in the world. They expect you to take your art all the way from conceptual mockups through modeling and texturing to final implementation in the game. You will also be responsible for the final functionality of your assets, such as complex collision modeling, destruction and morph-target creation, and other technical setups.
Categories: Art , Creative
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