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Senior Technical Game Designer – AAA Online Games – Permanent – Netherlands

Location: Amsterdam, Netherlands Salary: Negotiable

Job ID: # Posted: 1 year ago

PUBG

Our client, an Amsterdam-based games company is looking for a Senior Technical Game Designer to join its Design team.

Acting as the bridge between high-level design goals and specific solutions, TDGs participate – in collaboration with other specialists – in both the direct implementation of gameplay, and the translation of more complex requirements into technical specifications.

As a design generalist with a strong technical grounding, this role demands the willingness to take on a broad variety of challenges, an ability to quickly switch focus between tasks, and the capacity to maintain good lines of communication, discussing complex issues at differing levels of abstraction.

Responsibilities:

  • Prototype Concepts:
    • Take part in the generation of design ideas
    • Drive the development of rapid prototypes
    • Elicit and provide constructive feedback
  • Create Documentation:
    • Translate abstract design requirements into succinct technical specifications
    • Assess risks as they relate to design requirements / constraints in cooperation with Production specialists
    • Cooperate with QA to produce robust test cases
  • Implement Systems:
    • Implement (and maintain) robust and elegant gameplay systems
    • Adhere (and contribute) to robust design standards
    • Elicit, offer, prioritise, and integrate feedback
  • Enable Progress:
    • Contribute to the estimation, planning, and prioritisation of tasks
    • Identify and communicate risks and issues
  • Mentor Colleagues:
    • Provide ongoing informal and structured technical feedback to colleagues
    • Facilitate the continued professional growth of fellow team members

Requirements:

  • Extensive technical or game design experience
  • Shipped titles as Technical Game Designer (or equivalent role)
  • Strong grasp of text-based scripting (C# or equivalent language)
  • Ability to decompose design goals into succinct implementation requirements
  • Ability to operate autonomously in a dynamic environment
  • Willingness to learn new technical skills and techniques
  • Strong problem-solving and analytical skills
  • Excellent communication skills in verbal and written English

 

Beneficial:  

  • Bachelor’s Degree (or equivalent formal qualification) in a relevant field
  • Experience developing large-scale / open-world / sandbox games
  • Familiarity with scripting in a multiplayer environment
  • Experience in related fields / disciplines (e.g. world design, UI, QA, animation, programming)
  • Practical experience using a variety of modern game engines and tools
  • Working knowledge of Atlassian software development and collaboration tools
  • Strong background in mathematics

Tagged as: Game Design

Tags: Game Design Categories: Creative , Design

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Emma Myall

Recruitment Consultant

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