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Senior Technical Artist – Berlin, Germany – Mobile Games

Location: Berlin, Germany Salary: Negotiable

Job ID: #24430 Posted: 1 year ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

OPM is working with a well-established and ambitious games development studio located in Berlin. They are known for creating high quality casual games with engaging stories for millions of users worldwide!

 

About the role

As a Senior Technical Artist, you will join the core team of talented colleagues, helping to support both the development of new games and live titles.

You will be a key member of the Art discipline who can communicate effectively in order to bring creative solutions to achieving the Art vision for their games and contributing to the teams’ Art tooling across the whole studio.

  • You will design, implement, maintain and document the art creation pipeline,
  • You will extend DCC packages to streamline and optimise art creation processes,
  • You will seek out challenges in existing pipelines and propose potential solutions,
  • You will work with engineers and lead artists to implement fast-performing and beautiful nextgen rendering techniques on mobile.

Required

  • Extensive knowledge of Unity, C#, and Python,
  • Proven games industry experience,
  • Shader writing skills (GLSL, HLSL, CG, etc.), knowledge of the graphics pipeline and its technical constraints on mobile,
  • Experience in developing for mobile platforms (iOS, Android),
  • Extensive knowledge of all stages of game development, ranging from modeling to texturing and special effects,
  • Experience with developing for 3D packages (Modo, Maya, Blender) and extensive Photoshop scripting knowledge,
  • Excellent debugging, troubleshooting and communication skills,
  • Experience with source control systems (git/plastic SCM).

Desired

  • Substance Designer / Painter experience,
  • Knowledge of procedural workflows

Tagged as: Technical Art

Tags: Technical Art Categories: Art , Creative

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Gary Martin

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