Senior Technical Artist – Amsterdam

Location: Amsterdam, Netherlands Salary: Negotiable

Job ID: #23703 Posted: 3 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Job Title: Senior Technical Artist

Job Location: Amsterdam, Netherlands

Job Type: Permanent

Salary: Competitive inc benefits

__________________________________________________________________________________

OPM is proud to be working with one of Europe’s leading game development companies who are seeking a Senior Technical Artist to join their team to build exciting, challenging gameplay spaces that help tell powerful stories in a rich, dynamic open world title.

As a member of their Art team you will be working under the guidance of their Art Directors and be responsible for ensuring that production of assets is of a constant quality, conforming to their art style and integrated into game accordingly. As a generalist role the successful candidate will work in numerous areas but will primarily be required work with content created by other people.

 

RESPONSIBILITIES:

  • Providing feedback and direction throughout asset production to ensure artistic and technical quality via documentation and direct communication with their outsource partners
  • Creating art packages for outsourcing
  • Integrating art assets into the game
  • Understand and applying multiple asset creation pipelines, and techniques
  • Creating, fixing and polishing models and textures to target specifications
  • Collaborating with other teams to determine art specifications and guidelines

 

REQUIREMENTS:

  • Good experience working on collaborative projects having released a previous game are preferred, but academic projects and mod experience are great as well;
  • Experienced Maya modelling skills such as: High resolution modelling; Game resolution, modelling; UV mapping; Mesh Optimisation.
  • Knowledge of how to create block meshes.
  • Competent PBR texturing skills using Photoshop and are familiar with Zbrush and high poly sculpting
  • Familiar with engines such as Unity or Unreal.
  • Portfolio with well, PBR textured, game ready assets made from a high poly base rendered in a real time environment is highly desired.

 

COMPANY BENEFITS:

  • Relocation support
  • VISA application assistance if required
  • International and national tax assistance
  • Profit share bonuses, milestone bonuses and discretionary bonuses
  • Contributory pension scheme
  • 25-day holiday allowance, excluding public holidays
  • Training and development opportunities

 

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214412!

Tagged as: Technical Art

Max. file size: 10 MB.

Tags: Technical Art Categories: Art , Creative

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Gary Martin

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