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Senior Rendering Programmer – Unreal Engine – AAA Games – Remote/Hybrid Los Angeles, California

Senior Rendering Programmer – Unreal Engine – AAA Games – Remote/Hybrid Los Angeles, California

One Player Mission are proud to be working with a small development studio based in Los Angeles working on some of the most well-known AAA games franchise’s known worldwide.

The successful candidate will have a strong understanding of C++ programming and Unreal Engine in AAA games.

REQUIREMENTS:

  • Solid experience within a Graphics/Rendering games capacity
  • Experience in optimisation, systems architecture, profiling, tooling, and reporting.
  • Expert understanding of real time rendering
  • Strong C++ expertise and multi-threaded programming techniques; ability to code and architect various core engine systems
  • Thorough knowledge and competent application of 3D math, rendering algorithms, and data structures
  • Proven performance and memory optimisation skills
  • Strong communication and competence in working with technical artists to develop and iterate on features/tools
  • Excellent knowledge of a broad range of graphics APIs and shader languages including DirectX and OpenGL/GLSL
  • Experience with current console game rendering
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline

RESPONSIBLITIES:

  • Create engineering solutions for visual performance problems in Unreal Engine
  • Enhance and maintain rendering speeds of the game across multiple platforms
  • Working closely with the art team to understand and anticipate needs for the product and developing systems and tools to support them
  • Troubleshoot, diagnose, and analyse rendering systems and art pipelines
  • Support graphics best practices and share knowledge within the studio
  • Keep up to date on current techniques, research, and best practices

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 418!

Apply for this role

'Senior Rendering Programmer – Unreal Engine – AAA Games – Remote/Hybrid Los Angeles, California'

We look forward to reviewing your application

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Role Details

Type: permanent

Salary: Negotiable

  • Create engineering solutions for visual performance problems in Unreal Engine
  • Enhance and maintain rendering speeds of the game across multiple platforms
  • Working closely with the art team to understand and anticipate needs for the product and developing systems and tools to support them

Posted 07-01-2023

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Daniel Fox

Role posted by

Daniel Fox

Lead Recruitment Consultant

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