Senior Rendering Programmer – C++ – AAA Games – Sweden – Hybrid/Onsite

Location: Stockholm, Sweden Salary: Negotiable

Job ID: #26091 Posted: 3 weeks ago

Project:      AAA games 

__________________________________________________________________________________

Our client, a world-renowned publisher of AAA games, is seeking an experienced Senior Rendering Programmer with outstanding technical knowledge, for their upcoming unannounced title.

 

REQUIREMENTS:

 

  • A sophisticated sense of the aesthetic
  • Extensive background in rendering with experience in shaders and lighting
  • Well-practised in modern 3D graphics APIs
  • Outstanding mathematics skills
  • Highly fluent in C/C++
  • Well-developed CPU/GPU performance analysis and optimisation skills
  • Strong CPU/GPU debugging skills
  • Exceptional understanding of the pros and cons that the current console architectures impose on all aspects of the rendering pipeline

 

DESIRED SKILLS (good to have):

 

· A degree in physics/mathematics/computer science

· Have shipped minimum one title for PS4, PS5, XBox One or Xbox Series X

· Experience with the certification of console titles

· An understanding of programming for physics, animation, A.I., and networking

· Capable and willing to mentor junior members of the team

 

RESPONSIBILITIES:

 

· Write performance-critical code to feed the GPU

· Take responsibility for elevating the visual quality of the game to the highest possible level

· Closely collaborate with the art and other tech departments to that end

· Be instrumental in pushing both the realism and immersive-ness of the world

· Utilise strong self-motivation, strong communication, and collaboration skills

· Support the talent development of more junior members of the team

 

 

Interested in finding out more about the studio and project? Apply now or call us directly today on +44 (0) 1206 214426

 

Tagged as: 3D, 3D Animation, AAA, C, Console, Rendering Programming

Max. file size: 10 MB.

Tags: 3D , 3D Animation , AAA , C , Console , Rendering Programming Categories: Programming , Technical

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Shane Quirke

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