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Senior Producer – AAA Console/PC Games – Sweden

Location: Uppsala, Sweden Salary: Negotiable

Job ID: #24218 Posted: 1 year ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Our client is looking to strengthen their team with a Senior Producer starting as soon as possible. A big part of your job is to ensure that the project vision is realized while keeping scope under control and communicating status to keep everyone aligned. Proficient in scheduling/planning, analyzing team metrics, and establishing a development environment designed to help the team achieve success.

Their studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.

This is a permanent position starting as soon as possible. They will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.


  • Building and maintaining the high-level project road map.
  • Working with producers and discipline leads to define Sprint milestone goals.
  • Tracking and communicating progress and problems during Sprints.
  • Develop and maintain both short and long term capacity planning methods.
  • Coordinating and managing creative approvals
  • Continually playing and evaluating game builds and communicating written and oral feedback
  • Coordinating gameplay/focus test sessions at id Regularly communicating and coordinating with our publisher’s development and QA teams
  • Daily correspondence with development team members
  • Coordination and documentation of development meetings


  • Extensive successful production management experience building large AAA titles.
  • Outstanding organizational and time management skills
  • Excellent oral and written communication skills
  • Demonstrable experience working within a modern game development process, including estimating workflow, resolving bottlenecks, identifying dependencies, evaluating work quality, and proactively solving problems.
  • Confident and positive attitude
  • Solid technical knowledge of computer hardware and software
  • At least 1 shipped title credited as at least producer
  • A sincere passion for games and gaming
  • Self-motivated team player with very strong work ethic and cooperative attitude

Tagged as: Producer

Tags: Producer Categories: Development Management , Production


Robert Petrovai

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