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Senior OR Lead Character Artist – Germany – Relocation Support – Video Games

Location: Offenburg Salary: Negotiable

Job ID: #9781 Posted: 3 years ago

BLACK FOREST GAMES

 

My client and I are currently looking for a Senior or Lead Character Artist to work on an AAA open world title for a big publisher. You will create impressive high quality characters, lead a team of character artists and manage outsourcing of characters. You will be part of their 3d art-team, reporting directly to their technical art director and work in close collaboration with their creative director and concept artists.

 

REQUIREMENTS:

  • Shipped at least 3 titles as a character artist
  • Experience at a game studio working as a Senior OR Lead Character Artist
  • Team management experience, able to give feedbacks on respect of style/quality and technical constraints.
  • Strong knowledge of human anatomy and the ability to demonstrate it through digital sculpting
  • Strong ability to sculpt organic clothing on characters
  • Strong hard surface modeling ability to create hard surface props on characters
  • Strong grasp of topology and how it applies to animation for characters
  • Proficient in the high poly, low poly baking workflow
  • Proficient in creating efficient Mapping, minimizing seams and distortion
  • Proficient organic and hard surface subdivision surface modeling
  • Proficient in Zbrush ,3DS Max, Photoshop or such.
  • Self-motivated, technical problem solver

 

RESPONSIBILITIES:

  • Manage outsourcing of characters, giving feedback and constraints to our outsourcing partners
  • Lead and give feedback to a small team of character artists and establish a well working pipeline for character creation
  • Character Sculpting, Lowpoly Modeling, Mapping, Texturing (PBR workflow)
  • Character Prop/Equipment Sculpting, Modeling, Mapping, Texturing
  • Collaborate with the concept art team in developing the look of the characters respecting specific technical constraints

 

DESIRED SKILLS: 

  • Experience with Quixel suite, Substance painter, Marvelous designer, Topogun.
  • Character Skinning/rigging knowledge
  • Experience with Unreal Engine 4

 

IN RETURN:

  • Flexible working hours
  • 28 days of holiday
  • Competitive salary
  • A great team environment in an open culture where your opinion and input is welcome and considered, beyond your dedicated task.
  • Located in one of the most beautiful and wealthiest areas in South of Germany, located closely to Strasbourg, Karlsruhe and Basel.
  • 3 airports about 30 minutes away

 

Sounds good? Then email your CV along with a link to your demo reel to jon@opmjobs.com

 

Jon Norfolk | Art & Animation Consultant

OPM Response Ltd

www.opmjobs.com

Direct Line: + 44 (0) 1206 214425

Email: Jon@opmjobs.com

Skype: jon.norfolk.opm

LinkedIn: http://uk.linkedin.com/in/jonnorfolkopm

Twitter: AnimationOPM

 

Salary and benefits will be discussed at interview with the company and are individually negotiated by OPM. 

Tagged as: Character Art

Tags: Character Art Categories: Art , Creative

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Jon Norfolk

Senior Consultant

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