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Senior & Lead Game Designer – Console & PC Games – North East, UK – Permanent 

Location: Middlesbrough Salary: Negotiable

Job ID: # Posted: 1 year ago

Double Eleven

This award-winning studio are looking for a highly experienced and driven individual to fill this challenging but very rewarding role. They are looking for experienced, multi-talented and driven Senior & Lead Games Designers with a passion for games, to work in-house with our strong design and game development teams.


  • Four or more years working as a Senior or Lead Games Designer on at least 2 shipped products
  • We are flexible in this regard and would consider the right candidate with a lot of experience at a lower level
  • Project leadership skills – Experience leading a game design and/or the key features therein, ensuring your own (and/or your team’s) designs are clear, concise, produced in a timely manner, properly implemented and balanced
  • Experience working independently and/or leading other designers, and working closely with
  • other departments to communicate and deliver your (and your teams’) designs to a high standard
  • Experience in participating in many forms of game design, including; UI/UX, game modes, key features and mechanics, balancing and progression, accessibility, reward systems, etc.
  • We also hope that you could bring your own unique experiences and skill-sets to our business
  • A high level of general language skills and an ability to create an exceptional standard of documentation, diagrams, spreadsheets or flow charts to communicate your design visions


  • Establish or support the creative direction of a project or aspects of it
  • Support, empower and monitor the work of other designers in their team, in a lead role
  • Work closely with all department leads (Art, Code, Production, QA) as the game takes shape, convey your ideas concisely and champion a high level of quality and player experience throughout
  • Undertake and approach design tasks that are fit for purpose – Whether it be designing brand new content, creating suitable additional content for our current catalogue, or analysing and improving existing features for a game we may be bringing across to a new platform
  • Create clear annotated mockups and/or diagrams for UI(s) and HUDs, for artists and coders to follow and implement efficiently
  • Visualise and consider the entire game and its components when designing or improving content
  • A great designer can not only come up with innovative new mechanics but also fully understand the implications on the rest of the game and its ecosystems; Controls, UI, player messaging and feedback, consistency, pacing, difficulty curve, etc.
  • Take a proactive approach to foresee problems and provide design solutions that are mindful of a project’s scope and timescales

Desired Skills:

  • Creating and presenting game pitches
  • Experience working on Live Service products and/or managing and designing for a game’s long tail of post-launch content
  • Community coordinator or management experience
  • Press demos and presentations
  • Experience working on both PC and current-gen console platforms
  • Experience working in a production or producer role and everything schedule-orientated that keeps a project and its feature implementation on track – from design through to tasking, milestones, implementation, testing and tuning of features and mechanics
  • Knowledge and experience of game engines (Unity/Unreal), scripting (Java/Lua), database creation/management
  • Public speaking and presenting. Someone who is confident in a public forum and available to help represent the company and our games at shows, press events and expos at home and abroad is invaluable
  • Creative or narrative writing skills and experience, perhaps classically trained
  • Experience working on titles or projects with live operations

Company Benefits:

  • Flexible working hours
  • Flexible lunch hours
  • Personal development plan and potential annual performance bonuses
  • Vitality Private Healthcare (for you and your family)
  • Christmas bonuses
  • Cycle scheme

Tagged as: Game Design

Tags: Game Design Categories: Creative , Design


Emma Myall

Recruitment Consultant

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