Senior/Lead 2D Artist – Mobile Games – Istanbul

Location: Istanbul, Turkey Salary: Negotiable

Job ID: #23566 Posted: 3 weeks ago

At our clients studio everyone is expected to have a razor-sharp focus on what creates tangible impact: impact on their team, impact on their work environment and impact on the overall company strategy. If you are motivated by autonomy, constant improvement, collaboration and the sense of belonging this is the right job for you.

As a Senior Game Artist, you would jump onto one of their newest, exciting projects, and create out-of-this-world assets to ensure the highest degree of player engagement. In this role, you'd be expected to be a font of knowledge when it comes to the aesthetics of their games – you would use your game art expertise and your extensive creative skill to develop and scale the project's visual identity, and make the game look the best it can.

Art is at the very core of their games. Game art is the first thing users encounter when opening one of their games, and it’s one of the primary things that keeps them engaged, coming back to discover the game again and again.

Responsibilities:

  • Create beautiful art for a new projects
  • Scoping out how to create engaging assets that will delight players
  • Coming up with new ideas, whilst mentoring and inspiring the team around you with them
  • Using your excellent draughtsmanship skills to iterate new ideas quickly
  • You’ll bring your passion for the development of mobile games to work with you every day to create ideas that bring joy to players

Requirements:

  • Evidence that you’ve worked on games that have been globally launched
  • An extensive and diverse portfolio that shows you have the know-how to generate original ideas
  • A developed, trained eye for composition and colour
  • Hands-on experience with digital design tools, such as Adobe Creative Suite
  • Be well-versed in shape, value and color theory
  • You’ll have 2D cell and bone animation experience (ideally, but not essential)
  • For you to be willing to work to ambitious goals and deadlines, and strives to see a project through to its end.
  • You’ll possess an ability to match various existing art styles, as well as to easily distinguish between styles.
  • Ideally, you’ll understand Agile/Scrum methodologies
  • If you’ve used Unity and After Effects, and have a basic knowledge of UX/UI that would be awesome too!

Tagged as: 2D

Max. file size: 10 MB.

Tags: 2D Categories: Art , Creative

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Claire Ramshaw

Lead Recruitment Consultant

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