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Senior Graphics/Engine Programmer – VR Games – Netherlands

Location: Amsterdam,Netherlands Salary: Negotiable

Job ID: # Posted: 2 years ago

Force Field VR

OPM are working with an exciting VR studio in the heart of Amsterdam to find a talented Senior Graphics/Engine Programmer who is passionate about creating groundbreaking, state of the art VR and AR games and entertainment.

They are looking for a talented Senior Graphics / Engine Programmer who is passionate about Unreal. As the senior Programmer you will be working together with the rest of the studio, but mostly with the art department to create optimal and attractive solutions for VR games. Interested applicants should possess an excellent grounding in graphics theory, good math skills, a keen eye for detail, and a natural ability to communicate as part of a creative team.

Required Skills:

  • Extensive working experience within the games / other rendering industry;
  • Strong C++ experience;
  • Unreal 4 experience;
  • Experience in identifying bottlenecks and optimizing rendering and game code.
  • Extensive knowledge of low-level shader programming and GPU hardware
  • Ability to debug engine level code
  • Ability to collaborate with artists on graphics techniques
  • Computer Science Degree;
  • Experience with working with larger code bases;
  • Strong fundamentals in object-oriented programming, design patterns, algorithms and data structures;
  • Focus on quality at all stages of development and operation;
  • Commitment to writing clear, well-tested, maintainable and extendable code;


  • Shipped 1 or more video game titles;
  • Experience with complex engine system development;
  • Hobby projects showing your passion & experience in working on engines and with C++.
  • Experience with mobile rendering;

Person Specification:

  • You have good communication skills and are thus able to work together with artists to setup and implement specific rendering and optimization features for a project;
  • You are able to write quality code, that is maintainable and extendable, and test and bug fix this code in order to fully finalize a feature;
  • Specific knowledge on gaming systems (VR systems, consoles, mobile platforms, etc) are preferred.

Tagged as: Engine Programming, Graphics Programming

Tags: Engine Programming , Graphics Programming Categories: Programming , Technical


Michaela Thompson

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