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Senior Environment Artist – Remote Working Available – Console Games

Location: London, UK Salary: Negotiable

Job ID: #19467 Posted: 5 months ago

Slightly Mad

Job Title: Senior Environment Artist

Location: London – Remote Working Available

Job Type: Permanent

Projects: Console Games

 

Our client has been included in the ‘Develop 100’ Top Studios in the World, and the nucleus of their staff have been together for a decade and more. There’s a reason for that. Their commitment to creating the best means a commitment to working with the best, and hiring the best. Their evolution sees them now aggressively seeking to recruit a top-rated Senior Environment Artist.

 

Responsibilities:

– Creating high quality content, from individual assets to entire scenes.
– Work with the Art Directors and Lead Environment artists to develop and maintain high quality game environments.

– Delivering work that adheres to production schedules, with the proactive drive to explore new workflows and methods of execution.

– Actively participate in a collaborative and creative environment, accepting feedback from and providing feedback within the art team.

– Multitasking effectively, being able to prioritise competing demands and follow through on all assigned tasks.

– Supporting and mentoring other, less experienced and require more direction.

– Co-ordinating and working with external outsource vendors, including reviewing work and providing feedback

 

 

Core Requirements:

– Extensive experience in an Environment Artist role with multiple shipped, AAA titles.

– Knowledgeable and keeps current with best practices in game art production and software applications
– Expert knowledge in industry standard tools such as 3ds Max, ZBrush & Photoshop.

– A strong portfolio of work to demonstrate a high amount of attention to artistic and technical detail.
– Exceptional ability to create both organic natural terrain, as well as hard surface modelling.

– Excellent understanding of physical materials and creating texture maps to accurately replicate them in CG.

– Strong lighting and composition skills and an understanding of colour theory.
– Excellent problem-solving skills, with the ability to identify and resolve issues

– Understanding of art pipelines, workflows, environment scale, form and their technical dependencies

– A positive attitude with a pro-active approach and a high degree of self-motivation and initiative.

 

Preferred:

– Experience using laser scanned data & photogrammetry to generate accurate track lofts and terrain.

– Proficient in modelling optimised 3D content, baking details and creating efficient levels of detail.

– Experience creating a variety of real world vistas using tools such as ‘Vue’ and ‘Worldmachine’.

Tagged as: Environment Art

Tags: Environment Art Categories: Art , Creative

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Claire Ramshaw

Senior Consultant

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