Senior Engine/ Tools Programmer – C++/Unreal Engine – Remote / Hybrid/ Onsite Canada
Senior Engine/ Tools Programmer – C++/Unreal Engine – Remote / Hybrid/ Onsite Canada
One Player Mission’s client is seeking a Senior Engine/ Tools Programmer to join their well-known independent game developer studio based in Montreal. The studio is looking to reshape the industry landscape and on a new generation of Online Shooters for the worldwide gaming community.
If you decide to accompany them on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.
REQUIREMENTS:
- Deep experience in the production of tools for games
- Excellent skills in C++
- Ability to diagnose problems and make quick and accurate decisions
- Ability to write efficient and maintainable code
- Knowledge with profiling and optimizations
- Excellent communication and team attitude working with game developers from all disciplines
RESPONSIBILITIES:
- Define the technical design and implementation of our procedural world generation systems and other tools required for the game
- Report the status of the work to the Technical Architect
- Collaborate with other team members to create efficient and highly usable tools
- Write clean, efficient, and maintainable code.
- Test, debug, profile and optimize implementations.
- Create design documentation according to team standards
- Perform code and design reviews
Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 418!
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'Senior Engine/ Tools Programmer – C++/Unreal Engine – Remote / Hybrid/ Onsite Canada'
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