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Senior Engine Programmer – Console and PC – USA

Location: New York, USA Salary: Negotiable

Job ID: # Posted: 5 years ago



Our client is a AAA Games Studio based in the US. They are currently looking for an experienced Engine Programmer to be a key contributor to the company.  At this studio you will work with some of the industry’s most exciting technology and talented individuals.

They have a solid reputation for producing fantastic looking open-world games and this is a great opportunity if you want to play an instrumental role on a small team developing a next-generation engine.  You will be a part of a small team responsible for designing, developing and maintaining many aspects of the core engine tech such as streaming, threading, memory management and lower level platform specific technology.

The studio is developing for PS4, XBox1, PC.


Required qualifications:

  • Proven professional relevant experience
  • Expert in C/C++
  • In-depth knowledge of game engine architectures
  • In-depth knowledge of next generation console architectures and future architectural trends
  • Experience with a wide range of game level systems, including scene management, physics, animation, AI, rendering, etc.
  • Experience with a wide range of tools and pipelines used in modern game development.
  • Self-motivated, strong work ethic, able to work independently
  • Good communication skills and thrives as a member of a team


Please send your up to date CV or call Laura on +44 (0) 1206 21 44 16 for more info.

Tagged as: Engine Programming

Tags: Engine Programming Categories: Programming , Technical


Daniel Fox

Lead Recruitment Consultant

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