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Senior UnrealEngine 4 (UE4) Programmer – PC/Console Online Multiplayer Game

Location: Amsterdam, Netherlands Salary: Negotiable

Job ID: #9770 Posted: 8 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

OPM have partnered with an Amsterdam-based games company seeks an experienced developer to join a new internal team. The ideal candidate should be highly motivated and a talented technical individual, who will form part of a multi-disciplinary R&D team exploring everything from new gameplay techniques to tools for art & terrain generation.

DUTIES AND RESPONSIBILITIES

Senior Developers act as the bridge between high-level project goals and technical solutions, participating – in collaboration with other specialists – in both the research and the direct implementation of new game systems, frameworks and tools, as well as the improvement / adaptation of existing ones.

 

Research & Development

•          Research, design, implement, debug, and iterate on new and existing technologies.

•          Identify and (technically) evaluate 3rd party technologies.

 

Enable Progress

•          Contribute to the estimation, planning, and prioritisation of tasks.

•          Identify and communicate risks and issues.

 

Mentor Colleagues

•          Provide ongoing informal and structured technical feedback to colleagues.

•          Facilitate the continued professional growth of fellow team members.

 

SKILLS AND EXPERIENCE

As an experienced software development generalist with a strong technical grounding, this role demands the willingness to take on a broad variety of challenges, an ability to quickly switch focus between tasks, and the capacity to maintain good lines of communication, discussing complex issues at differing levels of abstraction.

•          Extensive games industry (or equivalent) software development experience

•          Shipped titles in a Programming (or equivalent) role.

•          Excellent understanding of Software Engineering principles.

•          Solid proficiency in C/C++/C#, including: refactoring, optimisation, and testing.

•          Strong grasp of one or more domains (ie Gameplay, Rendering, Core Engine, Networking, AI, Tools).

•          Strong problem-solving and analytical skills.

•          Confident researching / prototyping new technologies.

•          Experience integrating / adapting 3rd party technologies.

•          Excellent communication skills in verbal and written English.

 

DESIRED

•          Bachelor's Degree (or equivalent formal qualification) in a relevant field (or equivalent experience).

•          Experience developing with Unity.

•          Experience developing multiplayer games or networking systems.

•          Experience developing large-scale / open-world / sandbox games.

•          Experience developing games as a service (architecture suited to rapid, live integration).

•          Experience in a senior role.

•          AAA / console game development experience.

•          Proficiency in documentation and communication.

•          Working knowledge of Atlassian software development and collaboration tools.

•          Experience working in diverse, multinational teams.

•          Practical experience using a variety of modern game engines and tools.

•          Fluency in Dutch and Korean languages.

 

 

Tagged as: Software Engineering

Tags: Software Engineering Categories: Programming , Technical

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Daniel Fox

Lead Recruitment Consultant

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