Senior Character Artist – Guildford, UK – Permanent – AAA Games

Location: Guildford, United Kingdom Salary: Negotiable

Job ID: #24883 Posted: 2 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Our client is looking for a highly talented Senior Character Artist to play a key role in their studio.

The primary role of this position is to create realistic, photo-real characters for our projects, ensuring that all artwork meets the art direction requirements of the game whilst adhering to any technical restrictions. You will also be responsible for helping to define both the quality bar and optimal workflows for asset generation.

Experience

  • Extensive experience as a character artist, working on at least one AAA title.
  • In-depth understanding and practical experience of high-end character modelling, sculpting and PBR materials.
  • A strong portfolio of work which demonstrates the ability to create photo-realistic character models, both at high and low resolutions.
  • At least one complete example of a real-time realistic character, including fully realised skin, hair and cloth.
  • Experience using the Unreal Engine would be an advantage, but not a necessity.
  • Some experience in a lead capacity would also be an advantage.

Key Skills and Responsibilities

The main routine tasks of this position are:

  • Using production design art packs and concept art to create highly detailed character models.
  • Highly accurate modelling with superb attention to detail.
  • Good understanding of real-time hair creation and knowledge of skin shaders.
  • Working closely with the art team to improve workflows and processes.
  • Taking ownership of larger art tasks and seeing them through to completion.
  • Collaborating with other disciplines such as lighting and VFX artists, graphics programmers and level designers to create a AAA game experience.

Technical Skills/Knowledge

  • Maya
  • Z-Brush
  • Marvelous Designer
  • Substance Painter / Designer is an advantage.
  • Photoshop
  • In-depth understanding of human and animal anatomy, including muscle positions (origin and insertion), bones and proportion.
  • Good understanding of game topology, including edge flow and correct mesh creation for animation.
  • Good understanding of the language of cloth.
  • Excellent traditional art skills.
  • XGen knowledge would be an advantage, but not required.

The candidate should have

  • A drive to constantly push art quality and try out new ideas.
  • A highly positive and proactive work ethic.
  • Excellent communication, presentation, and negotiation skills.

To enjoy working at Supermassive you also need to be:

  • Flexible and open-minded
  • Determined and self-motivated
  • Prepared to rise to a challenge
  • Obsessed with quality
  • Team focussed
  • Creative and innovative

Tagged as: Character Art

Max. file size: 10 MB.

Tags: Character Art Categories: Art , Creative

mm

Claire Ramshaw

Lead Recruitment Consultant

See Claire's jobs

OPM’s Favourite Esports Moments – #WorldEsportsDay

Saturday 23rd October 2021 marks the second World Esports Day from The British Esports Association aiming to promote the global…

Read more

Develop Brighton 2021

OPM are heading back to Develop:Brighton this year to attend the conference and awards! Nearly half the team are making…

Read more

We’re going to EGX 2021!

EGX makes it’s long awaited return and kicks off on Thursday at ExCeL London. Running from the 7th to the…

Read more

Copyright © 2021 OPMjobs Ltd. 408 Wellington House, 90-92 Butt Rd, Colchester, CO3 3DA, United Kingdom