Job ID: #23189
This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.
As Senior Character Artist you’ll also have experience in the technical aspects of your craft, including materials, asset optimization and the creation of meshes with clean and functional topology, as well as being comfortable communicating with technical departments.
You’ll of course be familiar with industry standard software packages such as 3DSMax or Maya, as well as having extensive experience with Mudbox or ZBrush. Your knowledge of human anatomy will be well developed, and you’ll have a good level of understanding on best practices to suit animation and engine requirements.
Categories: Art , Creative
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