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Senior Audio Designer – Games – South-East – Permanent

Location: South-East Salary: Negotiable

Job ID: # Posted: 6 years ago

Creative Assembly

Founded in 1987, my client is one of the UK’s premier videogame developers. The studio has received numerous press, industry and consumer accolades, including BAFTAs, Develop Industry Excellence awards. With nearly 400 highly experienced and creative industry professionals and counting, the studio is currently working on multiple new AAA PC and console projects.

They are now looking for an Experienced, Senior Audio Designer to join their rapidly expanding team. This is an exciting opportunity to be part of an award-winning team who take the craft of designing & mixing sounds very seriously. If you are a creative & technical sound designer who wants to work on AAA productions, this is the role for you!

Key Responsibilities:

  • To follow, support and deliver on the audio plan set out by the Audio Director, delivering a AAA sound experience
  • To create sound effects using techniques such location/studio recording, Foley recording in addition to utilising pre-recorded in-house and commercial material
  • Integrate and mix audio content into games using in-house tools and other 3rd party software
  • To create and mix audio content for trailers, demo’s and conferences to commercial standards when required
  • To test all aspects of your game audio to ensure in-game playback is as intended and fit for commercial release
  • Set high standards for and helps mentor junior members of the team
  • When required, work and collaborate with external audio vendors

Essential Knowledge, Skills and Experience:

  • In-house games development experience at a senior level as a ‘sound designer’ or similar
  • Proven excellence with sound design, showing creative flair
  • Experienced at integrating audio in to and mixing game projects
  • Ability to track lay and mix audio to linear footage to commercial standards.
  • Must have completed work on at least 3 shipped full price retail console or PC games, completing full in-house product cycles
  • Experience with Wwise audio engine
  • ProTools 9 or above experience to advanced level
  • Must be a pro-active, problem solver who is highly organized and solution focused – seeks challenges and delivers results
  • Ability to learn new in-house audio tools and software for integrating content
  • Ability to work as a team player and under own initiative
  • Ability to plan, organise and oversee location SFX recording sessions
  • HND in Sound Engineering (or above) or relevant in-house game audio experience
  • A keen interest in and a passion for sound and music in games and other forms of a/v entertainment

Desirable Knowledge, Skills and Experience:

  • Professional location and studio based sound effects recording experience
  • AAA video game experience
  • A full clean driving licence to be able to attend remote Foley sessions

All Audio applicants are required to submit a show reel in support of their application, demonstrating creative sound design.  Applications cannot be considered without an accompanying show reel.

To apply or for further information about the role please contact Emma on +44 (0) 1206214415 or mail a copy of your CV to

Tagged as: Sound Design

Tags: Sound Design Categories: Audio , Creative


Emma Myall

Recruitment Consultant

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