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Senior Audio Designer – AAA FPS Games – Remote/Hybrid,/Onsite Montreal, Canada

Location: Monteal, Canada Salary: Negotiable

Job ID: #25502 Posted: 4 months ago

The successful candidate will support Lead Designers in providing conceptually coherent assets by taking full ownership of the project and deliver autonomously impressive audio content.
 

REQUIREMENTS:

  • Previous games industry experience.
  • Previously shipped AAA projects as a Sound Designer.
  • Experience using core Unreal Engine 4 audio implementation solutions.
  • Knowledge of middleware solutions such as Wwise.
  • Deep knowledge of recording techniques, Foley sound creations and on location recording.
  • Experience with Reaper, Nuendo, Sound Forde, Wavelab and various plugins.
  • Experience working on console platforms.
  • Knowledge of Perforce, Jira, Agile methodology

RESPONSIBLITIES:

  • Creates sound effects using custom recordings and library material to generate original audio.
  • Design, create, edit, convert, implement, and manage large volumes of audio content.
  • Responsibility for several audio sub disciplines (e.g. Environmental audio, in game characters, cutscenes, etc.)
  • Responsibility for audio output of studio, acting as an audio resource for all media that need sound work.
  • Performing field recording and foley if needed.
  • Meeting production deadlines and schedules.
  • Identifying, prioritizing, reporting, and resolving audio bugs/issues.
  • Providing R&D projects and pipeline and workflows improvements
  • Bug fixing and describing R&D case studies in knowledge base

BENEFITS:

  • Performance based bonuses.
  • Private Health care.
  • Comprehensive assistance in relocation.
  • An informal atmosphere, no dress code.

 


Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214415!

Tagged as: Audio Design

Tags: Audio Design Categories: Audio , Creative

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Hannah Murphy

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