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REMOTE WORKING – Console and PC Games

Location: Remote Salary: Negotiable

Job ID: # Posted: 4 years ago

Slightly Mad Studios

OPM is working with a well-known and established Games Development Studio working on Console and PC Projects.

They offer a unique ‘Remote’ working model and are currently developing a follow up title to their successful IP that was released last year.

All of this studios programming roles require strong C++ skills and proven professional industry experience in a similar role is essential.

DUTIES AND RESPONSIBILITIES

   • Profile and maintain existing game code

   • Work with the Technical Director, department leads and programmers to design the game code and contribute to technical design documents

   • Assist in preparing milestone builds as required

   • Good debugging skills

   • Self-motivation

   • Excellent communication, time-management and organisational skills

In addition to the above, applicants should show a good understanding of how gameplay systems are implemented and will need to:

   • Take an active part in the game design process working with designers and other development departments

   • Turn game designs into technical specifications and implementing resulting code

   • Test and refine gameplay features during the development process

   • Contribute towards a variety of different code systems related to gameplay and game modes

   • Work with other programmers to interface with all project subsystems, including networking and physics

For further information please contact Daniel @ OPM

Tagged as: Gameplay Programming

Tags: Gameplay Programming Categories: Programming , Technical

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Daniel Fox

Lead Recruitment Consultant

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