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REMOTE WORKING Audio Programmer – PC and Console Games

Location: London, United Kingdom Salary: Negotiable

Job ID: #23820 Posted: 9 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

OPM are collaborating with a studio looking for an Audio Programmer to join up with the audio team on a Remote Working basis.

The Studio produces high quality titles across PC and Console Games

The ideal candidate will have a passion for game audio and have an extensive background Audio Programming within the Games Industry using C++

 

DUTIES AND RESPONSIBILITIES

  • Working with the audio team to assist in creating world leading game audio across all projects and platforms
  • Improving the audio implementation pipeline, maintaining and improving existing audio integration tools.
  • A keen interest in vehicle audio would be desirable along with knowledge of reproduction methods and synthesis models, such as granular and additive synthesis
  • Knowledge and experience of Wwise and Fmod API’s
  • An interest in Audio DSP programming
  • Knowledge of spatial audio formats, VR and Ambisonics in particular.
  • Good understanding of how audio systems are implemented and will need to:
  • Take an active part in the audio design process working with sound designers, composers, game designers and other programming disciplines
  • Be adept at turning audio system designs into technical specifications and implementing resulting code
  • Profile and maintain existing audio code
  • Good debugging skills
  • Be highly self-motivated
  • Have excellent communication, time-management & organisational skills

Tagged as: Audio Programming, Remote

Tags: Audio Programming , Remote Categories: Programming , Technical

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Daniel Fox

Lead Recruitment Consultant

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