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Pipeline/Performance Engineer Games Developer/Publisher – Remote/Hybird/Paris, France

Programming

Pipeline/Performance Engineer Games Developer/Publisher – Remote/Hybird/Paris, France

One Player Mission’s  client is a well-established French video game developer and publisher, with a history of high quality, diverse and original catalogue of games across all major platforms.

To support their strong growth, they are looking for Senior Developer to design and set-up the services to be used by internal studios and external partners.

REQUIREMENTS:

  • Master of Science Software Engineering
  • Unreal 5 / Unity Experience
  • Experience in setting up a production pipeline
  • D3D12 or Vulkan Experience.
  • Performance testing Experience
  • Video Game Engine Architecture Experience
  • Ability to get in and add functionality into existing source code
  • Understanding of memory management, multi-threaded programming and runtime optimizations
  • Mastering C++, GLSL, HLSL
  • Tools knowledges, 3DS Max, Maya; Motionbuilder
  • CI/CD Tools experience
  • Professional English
  • Knowledge of character animation is a plus
  • Knowledge of light computing technology is a plus

RESPONSIBILITIES:

  • SDK and new platforms implémentation : Store SDK implementation, evaluation and participation in porting production on different platforms;
  • CI/CD setup and implementation : technical support for internal studios, definition needs with IT departments. Monitoring and implementation of automation within ongoing productions;
  • Support Focus Entertainment Studios : You will share your experience among every studio and support development at important stages;

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 418!

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'Pipeline/Performance Engineer Games Developer/Publisher – Remote/Hybird/Paris, France'

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