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REMOTE Audio Director – Action and Adventure Game

Location: Brighton, United Kingdom Salary: Negotiable

Job ID: #25996 Posted: 6 months ago

OPM’s client are a tight-knit AA indie team with tons of ambition, based in the vibrant seaside town of Brighton.

The successful candidate will play a key role in defining the game's audio vocabulary and help steer the creative direction.



  • Experience in implementing sound into games using various game development tools, pipelines, and technology.
  • Expertise with either Wwise or Fmod.
  • Previous experience with DAW and sample editor.
  • Experience with ambient sound design and dialogue.
  • Good recording skills for SFX and Foley, in-studio and external environments.
  • Good understanding of music theory.



  • Record, mix, tweak recordings either taken from libraries, or from your own foley recordings.
  • Be involved in the creation of the game generally, and help shape it.
  • Help define the processes, pipelines, and direction that will enable the team to deliver a high-quality game.
  • Implement all sounds/cues into the engine correctly.
  • Proactively iterate and test sounds as part of a strong user-testing process.
  • Be responsible for defining the game's overall sound direction and continuity across the game alongside other discipline leads and directors.



  • 4 – Day working week / 32h
  • Work from home or work from the office – It’s up to you!
  • Private medical and dental healthcare.
  • One hour a week paid exercise and wellness pass.
  • 31 days’ paid holiday a year (including all bank holidays and your birthday).


Interested in finding out more about the studio and project? Apply now or call us directly today on +44 (0) 1206 214415!

Tagged as: Audio Design, Audio Director, Sound Design

Tags: Audio Design , Audio Director , Sound Design Categories: Audio , Creative , Design


Jordan Adcock

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