Release Manager – AAA Console Games – Working on a Brand-New FPS Shooter IP – Southeast, UK

Location: Horsham, United Kingdom Salary: Negotiable

Job ID: #25135 Posted: 2 weeks ago

This vacancy may offer a work-from-home start until it is safe to work in-house or relocate to the location.

Project: AAA FPS Game


Our client is a world class team of diverse and multi-national talent who are well known for crafting memorable gaming experiences and are seeking a Release Manager to join their team developing a brand-new FPS IP.

The successful candidate will produce the numerous builds required by different parts of the development and release teams, working with the production team and QA on highlighting issues.

REQUIREMENTS:

  • Focused leader, with a proactive urgency to solving issues
  • Approachable, friendly, and confident in decision making
  • Able to communicate well with dev team at all levels
  • Understanding of version control software such as Perforce or Git
  • Experience with stream maps for complex codebases including a mix of mergeable and non-mergeable assets – particularly for UE4 projects
  • Administering CI systems such as Jenkins, Hudson or Teamcity
  • Problem-solver with the drive to seek out and acquire information

RESPONSIBILITIES:

  • Utilising numerous technologies in the day-to-day running and maintenance of the build pipeline driven by Unreal and Perforce, and TeamCity, and their own internal frameworks
  • Responsibility for the continuous integration and deployment of the various builds, streams, and submissions
  • Ensure builds are delivered rapidly and robustly, communicating issues with the dev and QA teams
  • Bridge the gap between development and operations by facilitating discussions and making decisions that impact the game and players
  • Continuously evaluate the effectiveness of the existing build and asset pipeline and CI systems
  • Establish and manage work processes that improve build robustness and helping to foster an environment of responsible development
  • Promote and spread the release culture and continuous improvement mindset throughout the game team
  • Outline best practices and SLAs
  • Diagnose and troubleshoot build problems

DESIRED SKILLS:

  • Experience managing large volumes of requests and work priorities
  • Shipped at least one in a DevOps Live Operations service
  • Degree in Computer Science, Maths or comparable
  • Experience shipping consoles games
  • Experience with data handling tools such as PowerBi or Kibana
  • Experience with post launch product support
  • Experience in Deployment management or QA

BENEFITS:

  • Relocation package for you and your dependents
  • Enhanced maternity and paternity leave
  • Private medical and dental insurance, life insurance
  • Generous holiday allowance plus full studio closure over the Christmas and New Year period, and all UK Bank holidays
  • Annual discretionary studio bonus
  • Wellbeing support with an employee assistance programme

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 427!

Tagged as: AAA, Build Engineering, Console, QA Manager

Max. file size: 10 MB.

Tags: AAA , Build Engineering , Console , QA Manager Categories: Development Management , Production

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Ben Oughton

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