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Real Time VFX Pipeline Developer – South – Television & Film

Location: Oxford, United Kingdom Salary: Negotiable

Job ID: #23317 Posted: 10 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Our client is opening the doors of their brand-new Didcot Film and TV Studios and are looking for an experienced Pipeline Developer.

 

With projects based on classic IPs, this is an opportunity to be working on some brand-new film and TV projects and be one of the first members of the new VFX team.

 

This role can be a full-time permanent role based in-house at the Didcot Studio or Short-term in-house contract.

 

Requirements

  • Inside out knowledge of Unreal
  • Experience working with Maya and/or Houdini software
  • Excellent knowledge of Unreal Blueprint and gameplay system development
  • Excellent C++ skills
  • Excellent Python skills, particularly for Maya and/or Houdini
  • Experience producing pipeline tools for Maya and Motion Builder
  • Experience with performance profiling in Unreal
  • Experience with Perforce and/or other source control software
  • Experience with Shotgun RV

 

Responsibilities

  • Contribute to building virtual production experiences in Unreal
  • Work with Artists and Supervisors to standardise tools, workflows, and pipeline needs for TV/Film
  • Support the art team with bridging art Content (Environments, Props, Animations) between Maya/Houdini and Unreal
  • Drive the planning and implementation of editor and tools features
  • Support the project teams with the technical implementation in Unreal
  • Support performance profiling and run time efficiency efforts

Tagged as: VFX Programming

Tags: VFX Programming Categories: Programming , Technical

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Claire Ramshaw

Lead Recruitment Consultant

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