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Producer – Console and Steam Projects – Germany

Location: Offenburg, Germany Salary: Negotiable

Job ID: # Posted: 2 years ago

Black Forest Games

Based in scenic Offenburg, our client is currently looking for a Producer to work on upcoming projects with Unreal Engine. You will be responsible for the management of one or more aspects of the projects, working collaboratively with team leads for building roadmaps for features, identifying key success criteria, dependencies, risks, implementing workflows, troubleshooting communication, and helping teams deliver on time and in quality. You will have frequent communication and interaction with the leads, testing teams, other producers, and outsourcers when needed.

The ideal candidate will be enthusiastic to learn, change and implement; professional in an ever-friendly manner; open-minded to understand and adapt; pragmatic to push the boundaries; and ambitious to want more out of their projects, the teams, and themselves.

This role offers the stability of a successful publisher paired with the creative freedom of an independent studio and the chance to work with a great team in an open culture where your opinion and input is always welcome and considered, beyond your dedicated task.

 

Responsibilities:

  • Ownership of specific areas of the game.
  • Preparing and tracking schedules, identifying current and future risks and opportunities.
  • Making sure communication flows on time and on target.
  • Prioritizing teams’ work and deliverables in regard to the constraints and goals.
  • Identifying and helping resolve short & long-term resource and quality bottlenecks.
  • Helping implement and improve production pipelines, design, and communication techniques, making sure these processes are followed up on time.
  • Helping coordinate across the development team and other departments including, Marketing, Localization, QA, Legal, and HR to help conduct various activities including and not limited to play-testing sessions, interviews, key asset provision.
  • Liaising with external parties when needed.

 

Reporting Lines:

Reporting directly to the Development Director.

 

Requirements:

  • Proven, professional experience at a game studio working as a Producer.
  • Outstanding group-communication skills with proven ability to work within a team.
  • Proactive project and people management skills in a multi-cultural environment.
  • Passion for video games and quality with an eye on the “big picture”.
  • Experience in development, documentation, and communication workflows.
  • Being a relentless self-starter with ability to motivate others to get results.
  • Being an organized center of information with strong analytical and problem-solving skills.
  • Experience in Agile and Waterfall development methodologies and tools.
  • Keen ability to prioritize tasks and issues in relation to goals and constraints.
  • Strong command of MS Office products.

 

Pluses:

  • Experience in complex action games.
  • Working know-how of the Unreal engine.
  • Experience in scripting languages and/or automating project reporting.
  • Hands-on experience with Confluence, Favro / Trello, and common bug trackers.
  • Experience in PC and Console platform TRCs.
  • Ability to work towards deadlines under changing conditions.
  • Having shipped at least 1 product from initial conception to post-sales support.
  • Understanding of a programming language.
  • Knowledge of French and/or German

 

 

What else do we offer?

  • Flexible working hours
  • 28 days of holiday
  • Competitive salary
  • Green office

 

Get in touch with us today for further information about this great opportunity!

Tagged as: Producer, Project Manager

Tags: Producer , Project Manager Categories: Development Management

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Max Hurd

Recruitment Consultant

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